World of Warcraft: Cataclysm Interview

MMORPG.com has kicked up a quick article-style interview they did with Blizzard's J. Allen Brack and Frank Pearce about World of Warcraft: Cataclysm during the recent Austin Game Developers Conference.
In talking about Cataclysm, Brack explained a lot of the reasons behind the choices they made. The Goblins are there to give the Horde a small race, complimentary to the Gnomes, while the Worgen are seen as the sinister side of the Alliance being compared to the Undead of the Horde. Both classes offer something new to players who want to create a new character. The other area we did not talk as much about is giving the new class break down to the different races. There are charts out there, and if you play WoW you have likely already decided which class you will play.

This led to Brack explaining the changes in the level twenty through sixty zones of the game. There are many areas that the Blizzard team felt needed improvement in these zones so Cataclysm was a great story method for them to restructure the old world. Players will get a new, more streamlined experience with Cataclysm similar to the quest design in Lich King. Blizzard VP Frank Pearce also explained in his interview that he is not one to re-roll new characters through old content. Cataclysm gives him a reason to do that. As far as the facts about Cataclysm many have been revealed. When Blizzard does talk, especially about WoW, they are pretty clear about what they are doing. The real cause behind the interviews was why are they making those choices.