Diablo III Preview
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The monk is a melee combat specialist, less lumbering than the rippling mass of twitching muscle that's the barbarian, but more physically able than the other two spellcasters, and potentially gorier than the rest combined. His main attack (at level 12 at least, the point at which we were allowed take up the reins) is the Exploding Palm, which we will now discuss in excruciating detail because honestly, we haven't played anything like Diablo since completing Divine Divinity and, when it comes to clicking on things to make them dead, we're feeling a little underqualified.
Exploding Palm is a three-part attack: the first part landing a blow to the tune of 40% of your weapon's maximum damage. Part two does the same, but at 60% of your maximum damage. Part three is where things get interesting, causing bleeding on your chosen target and, if they succumb to your onslaught, they explode in a rapidly expanding hemisphere of globulous blood, stringy, burnt flesh and bony shrapnel.