Borderlands Patch Hitting Later This Morning
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First, the Xbox 360 details:
An update for the 360 version of Borderlands will be deployed tomorrow, 10/30, at 2am CST. This update will include fixes for issues that some 360 users have been experiencing.
Many issues have been addressed here, but we are continuing work on support updates for all platforms, and will deploy fixes for every version as soon as possible and continue to support all platforms. If you are experiencing an issue that has not been addressed, please post on our technical support forums and let us know!
Update notes:
'¢ Fixed a bug which caused players and other things in the world to appear incorrectly on clients in networked games
'¢ fixed a bug in which players gibbed in arena combat disappeared
'¢ fixed a bug which caused the dollars counter to spin continuously
'¢ fixed a bug that caused the digger elevator to be unusable after completing the Find Tannis mission
'¢ Weapon mapping to the D-pad should no longer reverse left and right
'¢ various localization and other text and tooltip corrections
'¢ The introductory quests with CL4P-TP should now always progress properly all the time
'¢ Lilith's Phase Strike ability now works as intended
'¢ Load times have been improved
And then the PS3 details:
An update for PS3 version of Borderlands will be deployed tomorrow, 10/30, at 11am CST. This update will include fixes for issues that some PS3 users have been experiencing.
Many issues have been addressed here, but we are continuing work on support updates for all platforms, and will deploy fixes for every version as soon as possible and continue to support all platforms. If you are experiencing an issue that has not been addressed, please post on our technical support forums and let us know!
Update notes:
'¢ Load times have been improved
'¢ Lilith's Phase Strike ability now works as intended
'¢ The introductory quests with CL4P-TP should now always progress properly
'¢ fixed a bug that caused the digger elevator to be unusable after completing the Find Tannis mission
'¢ Weapon mapping to the D-pad should no longer reverse left and right
'¢ fixed a crash when ejecting the disc during the autosave warning splash screen
'¢ Players in a lobby should no longer experience long loading when starting a game after one player leaves
'¢ A bug which caused players and other things in the world to appear incorrectly on clients in networked games has been fixed
'¢ fixed a bug in which players gibbed in arena combat disappeared
'¢ Changed how space required for saves is calculated
'¢ fixed a bug which caused the dollars counter to spin continuously
'¢ various localization and other text and tooltip corrections
No word on a PC patch... yet.