Din's Curse v.902 Beta Patch Released, Rogue Class Profiled
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Category: News ArchiveHits: 1392
'¢ traps quests are now correctly marked as optional (Aganazer)
'¢ fixed completed hidden quest issue (incognoscente)
'¢ fixed some problems when cancelling a quest
'¢ can no longer purge required quest objects (getter77)
'¢ added 2 more player skins
'¢ put Show Use Hints back in (Desticato)
'¢ fixed some covenant stuff in character export still (Coreyh2)
'¢ no longer save shared stash if fake player (probably never did in the first place, just extra check)
'¢ now load items in a slightly safer way
'¢ changed projectile damages to floats
'¢ decreased dark elf wizard ice storm damage from 30-60/6-18 to 10-15/2-3.5 (Lyranaar/Cadfan)
'¢ decreased acid damage from 3.0/0.4 to 1.5/0.2 (Cadfan)
'¢ decreased naga priest base damage mult from 0.7 to 0.6 (Cadfan)
'¢ orc shamans now have some physical damage so they can destroy objects
'¢ decreased orc shaman damage mult from 0.75 to 0.6
'¢ changed SkeletonWarrior to warrior class
'¢ changed DarkElfWarrior to warrior class
'¢ changed DarkElfAssassin to rogue class
'¢ fixed a bunch of monsters having no valid class set
'¢ decreased most monsters vitality per level from 1.5 to 1.4
'¢ decreased mage/priest monsters vitality per level from 2.0 to 1.3
'¢ decreased rogue monsters vitality per level from 2.0 to 1.4
'¢ decreased warrior monsters vitality per level from 3.0 to 1.6
'¢ fixed 2 crashes when trying to spawn an item with no entity slots left
'¢ fixed a crash in Player::isLootEquipment
'¢ fixed a vendor issue
'¢ changed magic bow effect to look a little better
'¢ cave-ins are a little slower (qt3 ravenight)
'¢ now automatically select current selected specialty on pick specialty screen (incognoscente)
'¢ fixed some revenge quests not completing correctly after a save/load
'¢ fixed npc intro button issue (getter77)
'¢ decreased rescue & ambush quest chances from 1.0 to 0.75
'¢ fixed dropping an item not calling inventoryChanged (jshar)
'¢ health bars of monsters that give quests are now yellow (Cadfan)
'¢ cave ins hurt monsters again
'¢ decreased cave in range from 100 to 75
'¢ fixed earthquakes not hurting monsters
'¢ monster events no longer show up on minimap
'¢ added ice bomb
'¢ boss quest now has a minimum level (lekonish)
'¢ improved Din's look a bit (SharpCarlos)
'¢ now only one dialog will play at once (Cadfan)
'¢ fixed search for server and password fields (hornedry2k)
'¢ added Ego Items help topic (Aganazer)
'¢ added Fragile Items help topic
'¢ fixed zoom buttons when you have switched mouse wheel to something else (SharpCarlos)
'¢ fixed must've of been Hamlec typo (getter77)
'¢ added Secret Doors help topic (freykin)
'¢ fixed duplicate prisoner quest (Ephemera)
'¢ fixed altar revenge text (Lyranaar)
'¢ fixed characters level arrow on setup world screen
'¢ fixed low/medium arrows on setup world screen on new characters (getter77)
'¢ fixed dark elves' evil altars typo (FloodSpectre)
'¢ fixed plaguebringer larva will overwhelm typo (FloodSpectre)
'¢ fixed The dark elf Fuse typo (FloodSpectre)
'¢ fixed the Show XP numbers text (Valgor)
'¢ changed paladin shield mastery icon (Valgor)
'¢ improved difficulty highlight help some (Valgor)
'¢ fixed localization data getting loaded in twice (Valgor)
'¢ fixed townspeople intro punctuation (FloodSpectre)
'¢ fixed naga priest having a weapon in bestiary (Valgor)
'¢ fixed an alpha issue on evil pools (Valgor)
'¢ fixed GoldVein (Valgor)
'¢ fixed WeaponRecipe & WeaponRecipeDesc (Valgor)
'¢ changed secret found messages slightly
'¢ reworded King Alek Carmelo dialog (FloodSpectre)
'¢ fixed until the monsters typo (FloodSpectre)
'¢ reworded breakable things tip (FloodSpectre)
'¢ reworded trade comes through dialog some (FloodSpectre)
'¢ reworded for the crusade (FloodSpectre)
'¢ fixed whatever in dynamic world help topic (FloodSpectre)
'¢ fixed townspeople in reputation help topic (FloodSpectre)
'¢ reworded shared stash help topic a bit (FloodSpectre)
'¢ rewored Din's starting quest a bit (FloodSpectre)
'¢ fixed prayer description (Lyranaar)
'¢ added a warning that raise dead doesn't work on some monster types (cthonic)
'¢ fixed Purple Scree spelling (Valgor)
'¢ fixed monster group quest having issues across saves (Valgor)
'¢ fixed spacing issue in monster group text
'¢ fixed damage per successful hit typo (FloodSpectre)
'¢ increased dark sacrifice damage from 5-10 to 5-15
'¢ increased dark sacrifice mana return from 10 to 50 (cthonic)
'¢ changed dead body help to left click to search (Lyranaar)
'¢ fixed some quests like rescue completing twice (Lyranaar/vomitousinsight/freykin)
'¢ fixed a spawning extra set items crash (stuartpierce)
'¢ should now get experience for finding secrets
'¢ now get experience for picking locks
'¢ now get xp for picking locks (FloodSpectre)
'¢ now get xp for disarming traps (DeathKnight1728)
'¢ now get xp for exploring new levels
'¢ fixed candle name
'¢ fixed lantern names (Iane)
'¢ increased shield of fire starting damage percent from 0.05 to 0.1 (Cadfan)
'¢ fixed rupture mana cost (getter77)
'¢ now if you raise dead on too many it destroys your current weakest monster (incognoscente/cthonic)
'¢ decreased blight damage from 3 to 1.5
'¢ increased blight mana per level from 0 to 2
'¢ increased disease cloud start time from 3.0 to 4.0
'¢ fixed defensive totem objects getting purged (Kruztee)
'¢ ego shields now get defense bonus (FloodSpectre)
'¢ fixed reputation highlight text (FloodSpectre)
'¢ pets should attack less objects (incognoscente)
'¢ pets are now more aggressive (incognoscente/Aganazer/Twotricks)
'¢ pets now get initial health boost and other boosts per level (Aganazer/Cadfan/incognoscente/cthonic)
'¢ increased most pets staring levels
'¢ increased all pets per skill level level boost
'¢ now show monster bonuses in skill level text
'¢ added chest tag to chaos lord
'¢ added port information to manual (viper34j)