Mass Effect 2: Firewalker Pack Review
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Although the implementation is very limited and the series of five missions can be completed in an hour or less, I greatly enjoyed taking the Hammerhead for a spin doubly so, since I felt that Mass Effect 2's removal of both Mako and planetary exploration was a huge error. Rather than being scrapped, all it needed was a tune-up, and seeing the Hammerhead in action only reinforces that feeling. If the final game of the trilogy could combine the exploration elements from the first with the mobility and control of the Hammerhead, that would be the optimal solution for everyone involved, I think.Agreed. Give us meaningful planetary exploration via a fully customizable Hammerhead, please.