Hunted: The Demon's Forge Preview
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The broad audience the developer is trying to interest with the title has meant the RPG elements have been handled slightly differently to classic examples of the genre. Upgradeable skill-sets are branched on an easy-to-follow development tree, while the story can be accessed via a completely optional item that doubles as an encyclopaedia.
This division of the game's component parts is a concession deemed necessary so that "the player [that] enjoys that deep, rich experience, can get all of it. If all you want to do is level up and kill guys you can just ignore all." However, we're not sure this won't dilute the experience as a whole.