Deus Ex: Human Revolution Previews and Video Interview
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AusGamers gives us a pretty thorough take:
It's the year 2050 and you are Adam Jensen, a cybernetically enhanced human in a cyberpunk dystopian city. Like the original Deus Ex, the storyline borrows heavily from real-life conspiracy theories , conjuring secret societies like the Illuminati and Knights Templar. They've taken the real-world island of Hengsha, near Shanghai and populated it with this fictional metropolis.
The result is a fictional hybrid Chinese/English neon city, filled with Bladerunner-esque visuals for which they've created over a hundred fictional brands to complete the look. As we walked through the streets, the first thing that hit me was that the art direction was identical to the cinematic trailer. That golden-orange lighting wasn't just for a one-off flashy CG cut-scene, this is the style of the actual game itself, and it looks incredibly slick.
And then Game Rant chimes in, as well:
In order to gain entry into a nightclub called The Hive, Jensen bribed the bartender. The developers insisted, however, that Jensen could have gained entry into the building in multiple ways and that the four pillars of the game (stealth, combat, technological know-how, and social interactions) will all be at the player's disposal. The choices made by the player will supposedly affect later events in the game.
Eidos Montreal then showed Jensen interacting with a bartender (possibly Tracer Tong from the original Deus Ex?) in a similar style to that of Mass Effect 2. The voice acting was good and delivered with dramatic flair, but the actor playing Jensen had a little bit of a (Christian Bale-Batman) voice style, which may be off-putting to some. Otherwise, the interaction was smooth and convincing.