Mythos Headed to Europe, New Media
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And then the press release:
(Mythos) is Back
- Frogster brings the new and improved Action-MMORPG to Europe
Berlin, 6th July 2010: The Action-MMORPG Mythos is back. The previous developers steadily turned the colourful monster hunting game from an insider tip to a true crowd-pleaser prior to its unforeseen discontinuation. Its comeback is now securely on the cards with Frogster having secured the license for its publication in Europe. Mythos has been remoulded and will appear in five language versions following a free-to-play payment model according to the plans of the Berlin-based games publisher.
The essence of its game play will be retained: players will hunt down fearsome monsters in dark dungeons in the typical Hack-n'-Slay fashion, either on their own or in groups, to find rare loot and steadily develop into mighty heroes. Frogster will expand Mythos with new content and features in cooperation with the Korean publisher, HanbitSoft, but without altering the gaming principals that have made Mythos such a success.
(The premature dropping of Mythos before its release was a real loss for the genre. That's why we're really pleased to finally bring the game to Europe) said Andreas Weidenhaupt, Chief Licensing Officer for Frogster Interactive Pictures AG and CEO of Frogster Online Gaming GmbH. He is certain that Mythos will prove to be a great success, (We're not just going to meet the expectations of the game's fans - we're going to surpass them!) Yoora Kim, Director of Business Development of HanbitSoft: (We are happy that we have signed the European license before the open beta start of Mythos in Korea. We are looking forward to a long term relationship with Frogster Online Gaming and for a great start of Mythos in Europe.) Turkish is among the five planned language versions of the game, which also include German and English, signaling Frogster's immediate entry into the Turkish market.
Budding heroes can now register for the newsletter on the official website, www.mythos-europe.com.
Mythos A Retrospective
Mythos was originally developed by Flagship Studios as a test program for '˜Hellgate: London'. The team headed by Bill Roper was so impressed by the final results that they decided to continue the Action-MMORPG as a completely stand-alone project. Following Flagship Studio's insolvency the closed-beta server was switched off in 2008 which saw the rights to Mythos being transferred to the Korean publisher, HanbitSoft. The experienced software firm announced in 2009 that it would continue the game's license and has been working ever since on its comeback. The Berlin-based publisher, Frogster, plans to launch Mythos in Europe no later than in the first quartile of 2011 and the open beta is planned for the final quarter of this year.
About HanbitSoft
HanbitSoft Inc. is one of the largest online game publishers in Korea as well as in Asia. HanbitSoft has continuously invested in developing and publishing excellent and promising online games. HanbitSoft has broad portfolio of online games ranging from casual games to high-end MMORPGs, either developed in-house or by external development studios such as IMC Games (Granado Espada), etc. HanbitSoft games have reached out to more than 50 countries including Europe and Brazil and it is focusing on pioneering overseas online game markets in an effort to be a (global leading publisher.) The company's holding company, T3 Entertainment, is a well known online game development company for online dance game '˜Audition', which has over 500 million subscribers around the world. The company is also developing various titles such as (Audition2), MMORPG (Mythos), MMORPG )Three Kingdom), MMORPG (R.O.D), Crawling Leports (Grandmer) etc. Link: http://www.t3.co.kr
Frogster We take you to a new world!
The Berlin based Frogster Interactive Pictures AG, listed on the stock exchange, has focused on the growth sector of massively multiplayer online games (MMOGs) at an early stage already. The company licenses, markets and operates its virtual worlds for millions of players in Europe, Asia and North America. In Europe its subsidiary Frogster Online Gaming GmbH is taking care of the operating business of the Frogster group. The Korean joint venture Frogster Asia Co. Ltd. based in Seoul develops new MMO games with an internal team and markets virtual worlds in Asia. Frogster America Inc. based in San Francisco, USA, markets and operates MMO games in North America. At their offices in Berlin, Seoul and San Francisco, the Frogster group employs more than 200 staff members in the fields of game development, licensing, IT, web design and web development, product management, marketing, PR, web publishing, community management, customer support, hosting, sales, billing and finance/administration. In the year 2008, Frogster won the (Landmark in the Land of Ideas), a competition under the patronage of the German President. Additional information is available at: www.frogster.de