Fable III Preview
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A rather eerie opportunity arose during my time in Brightwood. I could walk up to a child and simply take their hand. I dragged the child around the town with me during my missions for a while, without any worried parents coming to beat the shit out of me for stealing their child. I looked to my right and the guy next to me, also trying out the level, was doing the exact same thing. It was very surreal to simply take a child and walk away with it. Much unlike Fable II, where you couldn't get children to follow you at all, this option is readily available. I am unsure as to whether you can take the child away from the town it comes from, and into the woods or a creepy dark dungeon for example, but it could spur some angry letters from parents to Lionhead if they realize you might be able to put young game-based children in danger. On the other hand, it's pretty funny.
During gameplay, touching the '˜start' button instantly takes you to your menu rooms, which filter off to different corridors, depending on what you want to look at: clothing, weapons, quests etc. This is a nice adaptation from the hundreds of boring lists and text that accompanied the menu screens from the previous games. Your butler, played by none other than John Cleese, instantly becomes memorable, with his witty charm, and helpful information within your menu.