Elemental: War of Magic Modding Guide
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Elemental is very data-driven. What this means is that the game itself contains very little (hard coded) content. This is the basis of what makes the game easy to mod.
The formats we use are:
XML. This can be read in with a plain text editor. Nearly everything in the game is XML. Our editors output to XML.
PNG. This is a popular graphics format used on most web pages. We use it everywhere for static images.
MP3. For songs in the game, we use MP3, a popular audio format.
WAV. We also use WAV files, a popular sound format for sound effects.
DXPACK. This is the format that DesktopX uses (www.desktopx.net). We use it for all of our user interface related elements.
HKB. This is the Havok format. The Havok site has a free exporter for it to use in 3D Studio or Maya or what have you. However, you will need our converter to use it with Elemental which we'll be releasing shortly.