Divinity II: The Dragon Knight Saga Preview
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Technical level, Larian has enormous bump on the game engine Furthermore, as they share the same engine, graphics upgrades all of Flames of Vengeance to be intégées Ego Draconis, for example, finer textures, lighting effects improved - for example in underground areas where moisture seeps on the walls - and an optimization engine that was a little winded at times, especially in combat against many enemies. During the presentation, Focus also showed us a very impressive dragon phase in the astral plane, where our Dragon Knight must protect a flying ship when he is attacked on all sides by the turrets and ballistes Damian. The flight of the dragon seems more fluid and realistic than it was in Ego Draconis.And if you're looking for a new Flames of Vengeance screenshot, hit up our image gallery.
Add-on following the original forces, owners of Ego Draconis can continue the adventure with their character. As Ego Draconis, you can anyway reorganize your skills as you see fit (with a little money). Those who want to start the adventure with Flames of Vengeance and / or lost their backup, have a starting capital of XP to create a Dragon Knight level 35, with enough capacity to match a veteran who has already Rivellon rolled his hump. However, to appreciate the richness of the environment, I can only advise you to start with the first part of the adventure, it's worth the candle.