Dragon Age: Origins Witch Hunt DLC Review
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As for its downsides, are we still talking about how the game has the best possible graphics for a 2005 title? I think we all admit by now that it's no imaging superstar, but since that's not going to change until at least March, we just need to accept it and move on. My only true gripe with Witch Hunt is its length. It doesn't even take two hours to complete. You're paying $7 for the last five minutes of the expansion (admit it, the final scene is really why we all downloaded it), and that's just a bit too steep. Still, we'd probably agree to pay even a little more just for a glimpse of the answers to some very important questions.
Of all the Dragon Age DLC thus far, Witch Hunt appears more thoroughly thought-out and rolls very much like a natural progression from either the Origins or Awakenings finale. This is a must-have DLC for all Ferelden adventurers. Its (to be continued) ending left me screaming (literally) for more, and I found myself trapped in a cliffhanger-type ending from a 1940s adventure serial. When the next piece of the puzzle comes out, I will have no choice but to join in. There are still too many loose ends to be tied. (Change is coming to the World!)