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Bestiary: Rotting Flesh Construct
Name: Rotting Flesh Construct (Level 9 Vessel)

Endurance: 502
Accuracy: 53
Damage: 31-39 Crush
DR: 16 (Crush 24, Pierce 20, Burn 12, Freeze 12, Corrode 20)

Attributes:
  • Might 20
  • Constitution 28
  • Dexterity 9
  • Perception 14
  • Intellect 10
  • Resolve 12
Defenses:
  • Deflection 51
  • Reflex 50
  • Fortitude 100
  • Will 38
Abilities:
  • Rotting Stench
Like animats, flesh constructs are created by animancers and powered by a captive soul. Unlike animats, they are not dependent on the will and loyalty of the bound soul. Flesh constructs, therefore, cannot be undone by doubt, but they are only capable of following simple instructions. They also tend to be shorter-lived than animats. Whereas the energy and faith in an animat's soul can sustain it for decades, even centuries, the soul bound to a flesh construct will gradually fade away from its physical form, and the body will eventually stop responding to the soul's energy. Opponents of animancy in general and soul constructs in particular see this as a soul's rejection of an improper body, and as evidence that flesh constructs are an abomination.

Even among animancers, the creation of flesh constructs is controversial. Some see the process as a "soul lobotomy" and believe that a soul should be allowed to pass on to the next life rather than be used as mindless fuel for a body.