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Cloud Kill is similar to the Stinking Cloud spell, except its area of
effect is larger and it will kill weaker monsters. Stronger monsters may be
immune to the spell.
Cone of Cold fires a withering cone-shaped blast of cold. The spell's range
and damage increases with the caster's level.
Feeblemind causes targets who fail their saving throw to drop dramatically in
intelligence and wisdom and become unable to cast spells. A Heal spell must
be cast on the victim to recover from the effect.
Fire Touch creates an aura around an ally that adds 2d6 fire damage to each attack.
Hold Monster is similar to the Hold Person spell, except it affects a
wider variety of creatures.
Iron Skin: Reduces the caster's AC by 4.
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