Warhammer Online Production Diary
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All of these questions and more are answered in a handful of documents that combine to create our pre-production portfolio. This makes for an invaluable resource when working on a project as massive as WAR. Our goals and guidelines are clearly established and available for reference should we find ourselves veering too far from our original path to gaming glory.
As pre-production comes to a close, production begins in earnest and the design of the game's content launches in full force. To guide this design and ensure that it's both cohesive and true to the Warhammer setting, we use zone design documents. These documents represent the efforts of our entire content team working in concert to create a world that is undeniably Warhammer. Maps, back stories, points of interest, quests, encounters, item rewards, and more are painstakingly outlined in great detail on a zone-by-zone basis.