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Did we miss anything on this map? Is there something we didn't discover? Let us know!
If you're coming here first from the Academy, be prepared to battle a variety of powerful enemies including several Marauders and Lords, just as there are in the Crescent. There's a workbench to the south at #5, and it's advisable to go there and perform your last creations/upgrades before your final battle in Trayus Core. Your main goal is to exit through #1 into the Academy, fight Darth Sion if you haven't yet, and then enter Trayus Core.
1 - Exit
Exit to Trayus Academy (#8).
2 - Exit
Exit to Trayus Academy (#9).
3 - Four Sith & Turrets
Notable but not likely to cause you to break a sweat.
4 - Two Sith Marauders
More difficult are these two Marauders, masters of melee. Be careful to act fast.
5 - Workbench
This is the last workbench until KotOR III. Take the time to make sure you're at your Sunday best before entering Trayus Core for your final battle.
6 - Two Sith Marauders
In pairs, they can be deadly.
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