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Each enemy hit has a chance of triggering an adrenaline rush that boosts life regeneration. |
First Available: Level Four
Prerequisite: None
Skill(s) Unlocked: Resilience and Defensive Reaction
Skill Advancement |
# of Points |
Skill Potency |
1 |
5% Chance of Activating, 12 Second Duration, +6 Health Regeneration/Second |
2 |
5% Chance of Activating, 12 Second Duration, +8 Health Regeneration/Second |
3 |
5% Chance of Activating, 12 Second Duration, +10 Health Regeneration/Second |
4 |
5% Chance of Activating, 12 Second Duration, +12 Health Regeneration/Second |
5 |
5% Chance of Activating, 12 Second Duration, +15 Health Regeneration/Second |
6 |
5% Chance of Activating, 12 Second Duration, +17 Health Regeneration/Second |
7 |
5% Chance of Activating, 12 Second Duration, +19 Health Regeneration/Second |
8 |
5% Chance of Activating, 12 Second Duration, +21 Health Regeneration/Second |
9 |
5% Chance of Activating, 12 Second Duration, +22 Health Regeneration/Second |
10 |
5% Chance of Activating, 12 Second Duration, +25 Health Regeneration/Second |
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