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Spell: Heal Self
School: Defensive
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Spell |
Health Recovery over 4 Seconds |
Mana Cost |
Cooldown (Seconds) |
Heal Self I | 141 | 17 | 10 |
Heal Self II | 282 | 19 | 10 |
Heal Self III | 423 | 21 | 10 |
Heal Self IV | 564 | 23 | 10 |
Heal Self V | 705 | 25 | 10 |
Heal Self VI | 817 | 27 | 10 |
Upgrades:
Adding ranks to your Defensive Spell Mastery increases the healing done.
Commentary:
Restores some of your health. Since potions are plentiful in the game and almost inevitably more powerful than this spell, don't waste a spot here other than early on in the game (when saving a bit of cash by selling potions is helpful).
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