Launches a device to the target location, where it activates itself after 1s. If an enemy approaches the device within 3m, an electric arc shocks all enemies within 8m. The arcs then jump to another enemy within 3m, dealing 80% if the original damage. (Note that you can have at most 3 devices at once. Placing a fourth one destroys the device you created first.)
Skill Ranks
The device deals 60% of weapon damage as lightning damage (20 mana)
The device deals 70% of weapon damage as lightning damage (23 mana)
The device deals 79% of weapon damage as lightning damage (26 mana)
The device deals 87% of weapon damage as lightning damage (30 mana)
The device deals 94% of weapon damage as lightning damage (33 mana)
The device deals 100% of weapon damage as lightning damage (36 mana)
The device deals 105% of weapon damage as lightning damage (39 mana)
The device deals 109% of weapon damage as lightning damage (42 mana)
The device deals 112% of weapon damage as lightning damage (46 mana)
The device deals 114% of weapon damage as lightning damage (49 mana)
Skill Masteries
Conductor Spikes: Damage caused to subsequent targets is increased to 90%. Requires Rank 5.
Parallel Capacitors: The device no longer takes time to activate itself. Requires Rank 10.
Skill Powerups
Voltage Amplifier: Adds +50% damage.
Shock Modulator: Targets are paralyzed for 2s.
Current Sustainer: The arcs jump 1 additional time.