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Arcane Mechanic Skill: Noxious Charge
Noxious Charge Cost: 3
Launches a mine to the target location, where it arms itself after 2s. If an enemy approaches the mine it detonates, causing poison damage to all enemies within 1.5m and afflicting them with vulnerability for 10s. The poison cloud then persists and continues to damage enemies each second. (Note that you can only have at most 3 mines at once. Placing a fourth mine destroys the mine you created first.)

Skill Ranks
  1. Explosion causes 60% of weapon damage as poison damage, cloud deals 60% of weapon damage as poison damage each second (28 mana)
  2. Explosion causes 70% of weapon damage as poison damage, cloud deals 70% of weapon damage as poison damage each second (32 mana)
  3. Explosion causes 79% of weapon damage as poison damage, cloud deals 78% of weapon damage as poison damage each second (36 mana)
  4. Explosion causes 87% of weapon damage as poison damage, cloud deals 86% of weapon damage as poison damage each second (40 mana)
  5. Explosion causes 94% of weapon damage as poison damage, cloud deals 92% of weapon damage as poison damage each second (46 mana)
  6. Explosion causes 100% of weapon damage as poison damage, cloud deals 98% of weapon damage as poison damage each second (53 mana)
  7. Explosion causes 105% of weapon damage as poison damage, cloud deals 102% of weapon damage as poison damage each second (59 mana)
  8. Explosion causes 109% of weapon damage as poison damage, cloud deals 106% of weapon damage as poison damage each second (66 mana)
  9. Explosion causes 112% of weapon damage as poison damage, cloud deals 110% of weapon damage as poison damage each second (72 mana)
  10. Explosion causes 114% of weapon damage as poison damage, cloud deals 112% of weapon damage as poison damage each second (78 mana)

Skill Masteries

Chemical Primer: The arming time is decreased by 1 second. Requires Rank 5.
Chemical Burns: Vulnerability is increased to 35%. Requires Rank 5.


Skill Powerups

Mustard Gas Mine: Adds +50% damage.
Hallucinogen Mine: Targets are also slowed by 20% while the vulnerability lasts.
Overpressured Mine: The blast radius is increased by 0.5m.