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Description:
Rogues are most successful when their deeds never come to light. Fond of poisons and silent projectile weapons, rogues rely on a blend of stealth and minor mysticism. Usually in the employ of rich nobles or local governments, the rogue redistributes wealth or eliminates designated targets. A rogue's allegiance lasts only as long as the latest contract.
Weapons (default):
- Daggers
- Thrown Weapons
- Unarmed
Weapons (with training):
- Bows
- Crossbows
- Fist Weapons
- Guns
- Maces (one-handed)
- Swords (one-handed)
Armor (default):
Armor (with training):
Available Races / Starting Attributes:
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