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Mage Spells - Level Three
Clairvoyance (SCRL1D)

Detect Illusion (SCRL6K)

Dire Charm (SCRL1S)

Dispel Magic (SCRL1E)

Fireball (SCRL1G)

Flame Arrow (SCRL1F)

Ghost Armor (SCRL1T)

Haste (SCRL1H)

Hold Person (SCRL1I)

Hold Undead (SCRL6L)

Invisibility, 10' Radius (SCRL1J)

Lightning Bolt (SCRL1K)

Melf's Minute Meteors (SCRLA5)

Minor Spell Deflection (SCRL6G)

Monster Summoning I (SCRL1L)

Non-Detection (SCRL1M)

Protection From Cold (SCRL6I)

Protection From Fire (SCRL6H)

Protection From Normal Missiles (SCRL1N)

Remove Magic (SCRLA7)

Skull Trap (SCRL1P)

Slow (SCRL1O)

Spell Thrust (SCRL6J)

Vampiric Touch (SCRL1Q)