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Summary
Enemies | Melee elves, archer elves
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Special | Killing all elves allows access to Kelethin
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Saves | 1 total: center
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Portal | None
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Chests | 10
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Bosses | Elf Hero
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Exits | Faydark Forest
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Description
Now that you have the Shard of Valor that
Natasla told you to get way back when, you can continue
onto Faydark. Apparently
Bertoxxulous (same guy from the Plane of Disease) has set up Spirit
Anchors in Faydark Forest to give you access to the Plane of Nightmares, but some tricksy elves have
disabled them. The Crushbone Orcs have decided to help you, but you have the option to help them first.
When all the elves are dead, the Orc Commander will leave during a cutscene. But you don't have to kill
the elves and can leave immediately using the exit at the start of the area if you wish. If you do kill
all the elves, the gates to Kelethin in Faydark Forest will open and you will be able to access that
optional area.
This area is a series of passageways and dead-ends with orcs and elves fighting each other. It is a
very easy area because you have allies to distract your foes as you attack from behind. There are
nine dead-end side rooms, with a chest/tent in each (or really close) plus one chest in the room
before the save point. The Elf Hero mini boss is in the dead-end path to right after the save point,
and he is just like all the other melee elves, but with a few more hitpoints and a more damaging
attack. Get him to chase you back to some orcs that are still alive for an even easier fight. Elves
are similar fighters to goblins, but without any shaman as support. You should make quick work of
them especially with your orc allies taking all the damage first.
Most Efficient Route
Follow the right or left wall all the way through the area.
Fastest Route
Leave immediately using the exit at your starting position.