Abandoned Shrine: "The hands of men are guided by fate."
Effect: Increases Dexterity by two points.
Creepy Shrine: "Strength is bolstered by heavenly faith."
Effect: Increases Strength by two points.
Cryptic Shrine: "Arcane power brings destruction."
Effect: Fires a Nova spell and restores your character to full Mana.
Divine Shrine: "Drink and be refreshed."
Effect: Restores all Health and Mana and ejects two Potions of Full Rejuvenation or one Full Potion of Healing and one Full Potion of Mana.
Eerie Shrine: "Knowledge and wisdom come at cost of self."
Effect: Increases Magic by two points.
Eldritch Shrine: "Crimson and azure becomes the sun."
Effect: Changes your Health and Mana Potions into Rejuvenation Potions.
Enchanted Shrine: "Magic is not what it seems to be."
Effect: Randomly decreases one of your spells by one level, while increasing all others by a level.
Fascinating Shrine: "Intensity comes at the cost of wisdom."
Effect: Drains all your Mana, but increases the level of your Firebolt spell.
Glimmering Shrine: "Mysteries are revealed in the light of wisdom."
Effect: All previously unidentified items become identified.
Gloomy Shrine: "Those who defend seldom attack."
Effect: Increases the Armor Class of all shields, helmets, and armor by two points, but reduces the Max Damage of all weapons by one point.
Glowing Shrine [HF]: "Knowledge is Power."
Effect: Increases Magic by five points, but you lose experience.
Hidden Shrine: "New strength flows from destruction."
Effect: One item loses nine points to maximum durability, while all the others gain nine points.
Holy Shrine: "Wherever you go, there you are."
Effect: Teleports you to a random location within the vicinity.
Magic Shrine: "While the spirit is vigilant, the body thrives."
Effect: Gives your character a Mana Shield.
Mendicant's Shrine [HF]: "Give and you shall receive."
Effect: You gain experience, but lose half your gold.
Murphy's Shrine [HF]: "That which can break will."
Effect: Reduces the durability of your equipment.
Mysterious Shrine: "Some grow weaker as one grows strong."
Effect: Adds three points to a random attribute, while all other attributes lose a point.
Oily Shrine [HF]: "That which does not kill you..."
Effect: Increases your Dexterity.
Ornate Shrine: "Salvation comes at the cost of wisdom."
Effect: Reduces character's Mana, but increases Holy Bolt by two levels.
Quiet Shrine: "The essence of life flows from within."
Effect: Increases Vitality by two points.
Religious Shrine: "Only time can diminish the power of steel."
Effect: All weapons are instantly repaired.
Sacred Shrine: "Energy comes at the cost of wisdom."
Effect: Reduces character's Mana, but increases Charged Bolt by two levels.
Secluded Shrine: "The way is made clear when viewed from above."
Effect: Allows you to view the entire map of the dungeon level you're currently on.
Shimmering Shrine [HF]: "Spiritual energy is restored."
Effect: Restores your Mana.
Solar Shrine [HF]: "You feel stronger." (12 PM to 6 PM), "You feel wiser." (6 PM to 8 PM), "You feel refreshed." (8 PM to 4 AM), "You feel more agile." (4 AM to 12 PM)
Effect: Increases your attributes depending on the order above: +2 Strength, +2 Magic, +2 Vitality, +2 Dexterity, respectively.
Sparkling Shrine [HF]: "Some experience is gained by touch."
Effect: Increases your experience by (1000 Points x Dungeon Level), but damages you with an electrical pulse.
Spiritual Shrine: "Riches abound when least expected."
Effect: Fills all free spots in your inventory with Gold.
Spooky Shrine: "Where avarice fails, patience grows."
Effect: Restores the Health of all players.
Stone Shrine: "The power of mana refocused renews."
Effect: Instantly recharges all staves.
Thaumaturgic Shrine: "Everything that once was open, is now closed."
Effect: All open chests are closed and once again stocked with treasure.
Tainted Shrine: "Those that are last may yet be first."
Effect: Increases a random attribute by three points for all players, but decreases the other attributes by one point.
Town Shrine [HF]: "There's no place like home."
Effect: Creates a Town Portal.
Weird Shrine: "The sword of justice is swift and sharp."
Effect: Increases the Maximum Damage of all weapons by one point.
Blood Fountain: Restores one point of Health per use.
Fountain of Tears: Increases a random attribute by one point while decreasing another random attribute by one point.
Goat Shrine: Grants a random effect from one of the other Shrines.
Murky Pool: Gives your character Infravision for a limited time.
Purifying Spring: Restores one point of Mana per use.
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