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Rune Words
This section lists the Rune Word's name, the item(s) required for the rune word to work, the exact order they are to be placed, and the completed stats. It doesn't matter which slot you put the rune into, just the order that you place them. The item needs to have exactly the same number of sockets as the Rune Word in order for the bonus to work, and it needs to be a non-magic/rare/unique item.
Rune Words will always retain the bonuses of each individual rune, along with the extra Rune Word bonuses. Even if you improperly make a Rune Word, you'll still receive the bonuses from each of the runes.
Updated with patch 1.09 Statistics
Rune Word |
Items Required |
Rune Order |
Completed Stats |
Nadir |
2 Socket Helms |
Nef + Tir |
+50% Enhanced Defense +10 to Defense +30 Defense vs. Missile Level 13 Cloak of Shadows (9 Charges) +2 to Mana After Each Kill +5 to Strength -33% Extra Gold From Monsters -3 to Light Radius |
Radiance |
3 Socket Helms |
Nef + Sol + Ith |
+75% Enhanced Defense +30 Defense vs. Missile +10 to Energy +10 to Vitality 15% Damage Goes to Mana Magic Damage Reduced by 3 +33 to Mana Damage Reduced by 7 +5 to Light Radius |
Rhyme |
2 Socket Shields |
Shael + Eth |
20% Increased Chance of Blocking 40% Faster Block Rate All Resistances +25% Regenerate Mana +15% Cannot be Frozen 50% Extra Gold From Monsters 25% Better Chance of Getting Magic Items |
Silence |
6 Socket Weapons |
Dol + Eld + Hel + Ist + Tir + Vex |
200% Enhanced Damage 175% Damage vs. Undead Requirements -20% 20% Increased Attack Speed +50 Attack Rating vs. Undead +2 to All Skill Levels All Resistances +75% 20% Faster Hit Recovery 11% Mana Stolen Per Hit Hit Causes Monster to Flee 25% Hit Blinds Target (33) +2 to Mana Per Kill 30% Better Chance of Getting Magic Items |
Smoke |
2 Socket Body Armor |
Nef + Lum |
+75% Enhanced Defense +280 Defense vs. Missile All Resistances +50% 20% Faster Hit Recovery Level 6 Weaken (18 Charges) +10 to Energy -1 to Light Radius |
Stealth |
2 Socket Body Armor |
Tal + Eth |
Magic Damage Reduced by 3 +6 to Dexterity +15 to Max Stamina Poison Resist +30% Regenerate Mana +15% 25% Faster Run/Walk 25% Faster Cast Rate 25% Faster Hit Recovery |
Steel |
2 Socket Swords, Axes & Maces |
Tir + El |
+20% Enhanced Damage +3 to Min Damage +3 to Max Damage +50 to Attack Rating 50% Chance of Open Wounds 25% Increased Attack Speed +2 to Mana After Each Kill +1 to Light Radius |
Strength |
2 Socket Melee Weapons |
Amn + Tir |
+35% Enhanced Damage 25% Chance of Crushing Blow 7% Life Stolen Per Hit +2 to Mana Per Kill +20 to Strength +10 to Vitality |
Venom |
3 Socket Weapons |
Tal + Dol + Mal |
Hit Causes Monster to Flee 25% Prevent Monster Heal Ignore Target's Defense 7% Mana Stolen Per Hit Level 15 Poison Explosion (27 Charges) Level 13 Poison Nova (11 Charges) +273 Poison Damage Over 6 Seconds |
Wealth |
3 Socket Body Armor |
Lem + Ko + Tir |
300% Extra Gold From Monsters 100% Better Chance of Getting Magic Items +2 to Mana After Each Kill +10 to Dexterity |
White |
2 Socket Wand |
Dol + Io |
Hit Causes Monster to Flee 25% +10 to Vitality +3 to Poison and Bone Spells (Necromancer Only) +3 to Bone Armor (Necromancer Only) +2 to Bone Spear (Necromancer Only) +4 to Skeleton Mastery (Necromancer Only) Magic Damage Reduced by 4 20% Faster Cast Rate +13 to Mana |
Zephyr |
2 Socket Missile Weapons |
Ort + Eth |
+33% Enhanced Damage +66 to Attack Rating Adds 1-50 Lightning Damage -25% to Target Defense +25 to Defense 25% Faster Run/Walk 25% Increased Attack Speed 7% Chance to Cast Level 1 Twister When Hit |
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