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Psion Powers - Level One
Crystal Shard

Level: Psion 1
School: Metacreativity
Power Point Cost: 1
Range: Close (25')
Duration: Instantaneous
Spell Resistance: No
Saving Throw: None

Hurl shards of crystal at the target, doing 1d6 damage.

Augmentation Option - For every additional power point invested, the damage is increased by 1d6.


Deceleration

Level: Psion 1
School: Psychoportation
Power Point Cost: 1
Range: Close (25')
Duration: Level x 10 Rounds
Spell Resistance: Yes
Saving Throw: Reflex Save

Reduce the base speed of any enemy in range by 10 feet (2 squares). The duration of this effect is 10 rounds per level of the caster. Large creatures are not affected by this power.


Defensive Precognition

Level: Psion 1, Psychic Warrior 1
School: Clairsentience
Power Point Cost: 1
Range: Personal
Duration: Level x 10 Rounds
Spell Resistance: No
Saving Throw: None

Evade enemy attacks more effectively, granting the manifester a +1 AC bonus.

Augmentation Option - For every three additional power points invested, the bonus is increased by 1.


Demoralize

Level: Psion 1
School: Telepathy
Power Point Cost: 1
Range: Personal
Duration: Level x 10 Rounds
Spell Resistance: Yes
Saving Throw: Will Save

Demoralize enemies within a 30 foot radius (6 squares). Any enemy who fails a Will saving throw becomes shaken.

Augmentation Option - For every two additional power points invested, the maximum range increases by 5' (1 square).


Detect Psionics

Level: Psion 1, Psychic Warrior 1
School: Clairsentience
Power Point Cost: 1
Range: 12'
Duration: Level x 10 Rounds
Spell Resistance: No
Saving Throw: None

Detect any psionic auras within 60 feet (12 squres), including those of creatures who use psionics.


Dissipating Touch

Level: Psion 1, Psychic Warrior 1
School: Psychoportation
Power Point Cost: 1
Range: Touch
Duration: Instantaneous
Spell Resistance: No
Saving Throw: None

By touching the target, you teleport small pieces of them away, causing 1d6 points of damage.

Augmentation Option - For every additional power point invested, the damage is increased by 1d6.


Force Screen

Level: Psion 1, Psychic Warrior 1
School: Psychokinesis
Power Point Cost: 1
Range: Personal
Duration: 10 Rounds
Spell Resistance: No
Saving Throw: None

Create a mobile disc of force, granting the manifester a +4 magical bonus to AC that lasts 10 rounds.

Augmentation Option - For every four additional power points invested, the bonus to AC is increased by 1.


Inertial Armor

Level: Psion 1, Psychic Warrior 1
School: Psychokinesis
Power Point Cost: 1
Range: Personal
Duration: Level x 600 Rounds
Spell Resistance: No
Saving Throw: None

Generate a tangible field of force that provides a +4 magical bonus to AC.

Augmentation Option - For every two additional power points invested, the bonus to AC is increased by 1.


Mind Thrust

Level: Psion 1
School: Telepathy
Power Point Cost: 1
Range: Close (25')
Duration: Instantaneous
Spell Resistance: Yes
Saving Throw: Will Save

Assault the thoughts of the target creature, dealing 1d10 points of damage.

Augmentation Option - For every additional power point invested, the damage is increased by 1d10.


Offensive Precognition

Level: Psion 1, Psychic Warrior 1
School: Clairsentience
Power Point Cost: 1
Range: Personal
Duration: Level x 10 Rounds
Spell Resistance: No
Saving Throw: None

Grants the manifester a +1 attack modifier.

Augmentation Option - For every three additional power points invested, the bonus is increased by 1.


Psionic Charm

Level: Psion 1
School: Telepathy
Power Point Cost: 1
Range: Close (25')
Duration: Level x 1 Rounds
Spell Resistance: Yes
Saving Throw: Will Save

Make the target become an ally for 1 round per class level. Any aggressive action taken against the target will break the spell.


Psionic Daze

Level: Psion 1
School: Telepathy
Power Point Cost: 1
Range: Close (25')
Duration: 1 Round
Spell Resistance: Yes
Saving Throw: Will Save

Daze the target for 1 round provided its hit dice are less than 5.

Augmentation Option - For every additional power point invested, the maximum hit dice for a viable target increases by 1.


Vigor

Level: Psion 1, Psychic Warrior 1
School: Psy-metabolism
Power Point Cost: 1
Range: Personal
Duration: Level x 10 Rounds
Spell Resistance: No
Saving Throw: None

Gain 5 temporary hit points.

Augmentation Option - For every additional power point invested, the number of temporary hit points is increased by 5.

Psionic Powers

Psion Powers

 

Psychic Warrior Powers