|
Psychic Warrior Powers - Level Two
Body Adjustment
Level: Psion 3, Psychic Warrior 2
School: Psy-metabolism
Power Point Cost: 5 (Psions), 3 (Psychic Warriors)
Range: Personal
Duration: Instantaneous
Spell Resistance: Yes
Saving Throw: None
A psionic character can use this power to heal themselves.
Augmentation Option - The more power points invested, the more hit points healed.
Dissolving Touch
Level: Psychic Warrior 2
School: Psy-metabolism
Power Point Cost: 7
Range: Touch
Duration: Instantaneous
Spell Resistance: No
Saving Throw: None
The manifester's touch becomes acidic, causing 4d6 acid damage.
Augmentation Option - For every two additional power points invested, the damage is increased by 1d6.
Psionic Darkvision
Level: Psion 3, Psychic Warrior 2
School: Clairsentience
Power Point Cost: 5 (Psions), 4 (Psychic Warriors)
Range: Personal
Duration: Level x 600 Rounds
Spell Resistance: Yes
Saving Throw: Will Save
Grants darkvision to the manifester.
|
|
|