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Enemies
Notable Loot
Annotations
1 - Waiting Room
In this room you'll discover a corpse and a sack. The corpse probably won't have anything on it, but in the sack you'll find a
Healing Elixir I and a
Wild Potato.
2 - Gate
Unlike the front gate at Port Kuudad, you'll only have one option for getting through this gate. You'll have to present a
Citizen Writ to the gate guard.
3 - Barracks
You'll find three random treasure chests in the barracks.
4 - Osgood
Next to the carts here you'll meet Osgood. He'll offer to take you to
Durnore for 50 gp. This isn't a bad idea. If you walk to
Durnore and clear out Hellice Lake as you go, then you might break the quest
Quest of the Snow Pup.
Note: If you do decide to walk through Hellice Lake, be aware that storms in the region will cause you freezing damage. You can avoid this damage with a high enough Resistance to Elements.
5 - Camp
At this abandoned camp site, you'll find a sack and a skeleton. The sack probably won't have anything in it.
6 - House
Inside this house on a desk you'll find the recipe for
Potions of Invisibility. You can also pick up a copy of
The Orakur Are Watching and some
Noximander Venom from the cabinets in the house.
7 - Shebara's Den
Outside the den you'll encounter the alpha wolf Shebara, and inside the den you'll find five
Snow Pups. Shebara and the
Snow Pups are involved in the quest
Quest of the Snow Pup.
World Exits