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Cause Serious Wounds
Range: Close
Duration: Permanent
Area of Effect: One target
This spell is identical to the first-level Cause Light Wounds, except that it inflicts 3-17 hit points of damage. The cleric must be in the front rank to hit a target.
Cure Serious Wounds
Range: 0
Duration: Permanent
Area of Effect: One character
This spell is identical to the first-level Cure Light Wounds, except that it heals 3-17 hit points of damage.
Neutralize Poison
Range: 0
Duration: Permanent
Area of Effect: One character
This spell detoxifies any sort of poison or venom. The spell cannot return characters to life if they have already died from poison.
Protection from Evil 10' Radius
Range: 0
Duration: Medium to long
Area of Effect: Entire party
This spell is identical to the first-level Protection from Evil, except that it affects the entire party. The spell's duration increases with the level of the caster.
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