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Beta Software (robot only)
This robot is equipped with experimental software. It gets 4 tag skills but is prone to unexpected
system glitches.
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Bloody Mess
By some strange twist of fate, people around you die violently. You always see the worst way a
person can die.
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Bruiser
A little slower, but a little bigger. You may not hit as often, but they will feel it when you do!
Your total action points are lowered, but your strength is increased.
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Chemical Reliant
You are more easily addicted to chemicals. Your chance to be addicted by chemical use is twice
normal, but you recover faster from their ill effects.
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Chemical Resistant
Chemicals only affect you half as long as noirmal, but your chance to be addicted is also only 50%
of normal.
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Domesticated (deathclaw only)
You have undergone extensive house training and have developed higher than normal intelligence.
However, you do less unarmed damage.
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Fast Metabolism
Your metabolic rate is twice normal. This means that you are much less resistant to radiation
and poison, but your body heals faster.
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Fast Shot
You don't have time to aim for a targeted attack, because you attack faster than normal people.
It costs you one less action point for guns and thrown weapons.
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Fear the Reaper (ghoul only)
You have cheated death! You gain perks more quickly as though you were still alive. Unfortunately,
you are now on death's short list!
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Finesse
Your attacks show a lot of finesse. You don't do as much damage, but you cause more critical
hits.
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Gifted
You have more innate abilities than most, so you have not spent as much time honing your skills.
Your primary statistics are each +1, but you lose 10% on all skills to start, and receive 5 less
skill points per level.
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Glowing One (ghoul only)
Extreme radiation exposure has left you glowing in the dark! Darkness is no obstacle to you or
your enemies. You gain resistance to radiation but you radiate those around you.
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Good Natured
You studied less-combative skills as you were growing up. Your combat skills start at a lower
level, but first aid, doctor and barter are substantially improved.
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Ham Fisted (mutant only)
Genetic engineering has endowed you with huge hands. You get an extra tag skill on unarmed, but
you suffer a penalty on all technical skills.
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Heavy Handed
You swing harder, not better. Your attacks are very brutal, but lack finesse. You rarely cause
a good critical, but you always do more melee damage.
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Jinxed
The good thing is everyone around you is more vulnerable to bad luck; the bad news is, so are you.
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Kamikaze
By not paying attention to any threats, you cause a lot more damage. This lowers your armor class
to just what you are wearing, but you do more damage with every attack.
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Night Person
Your vision works much better at night. Intelligence and perception get a +1 bonus at night but
a -1 penalty during the day.
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One Hander
One of your hands is very dominant. You excel with single-handed weapons, but two-handed weapons
cause a problem.
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Rabid (deathclaw only)
You are a half-crazed feral killing machine! Crippled limbs have less effect on you, and you
receive bonus action points whenever you kill an opponent. But chemicals, including stim packs,
have no effect on you.
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Skilled
Since you spent more time improving your skills than a normal person, you gain 5 extra skill
points per level. The trade-off is that it takes you an extra level to gain perks.
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Small Frame
You are smaller than average, but that never slowed you down. You can't carry as much, but you are
more agile.
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Targeting Computer (robot only)
This robot has a dedicated EMP shielding system. This makes it heavier and therefore slower.
This trait carries a penalty to agility but a 30% bonus to EMP resistance.
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Tech Wizard (ghoul only)
You spent many years hunched over a bench learning tech stuff. Trouble is, you've ruined
your eyes! You get a bonus to science, repair and lockpick, but a penalty to perception.
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Tight Nuts (robot only)
This robot was built to take the knocks. It has double base damage resistance to any attack, but it
is twice as difficult to reapir.
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Vat Skin (mutant only)
Other people find you hideous to behold and vomitus to smell! You get a bonus to armor class, but
any friend or foe nearby will suffer a penalty to perception.
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