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Search found 19 matches

by poltergeist
Tue Mar 08, 2005 4:35 pm
Forum: Vampire: TM - Bloodlines
Topic: How do I sell my stuff??
Replies: 6
Views: 1342

There is a pawn shop near your heaven in Santa Monica for a start, and as far as I remember there is some kind of shop in every district, I can't recall all of their whereabouts exactly.
by poltergeist
Sun Jan 09, 2005 5:15 pm
Forum: Speak Your Mind
Topic: Animal Testing: right? wrong? many shades of grey?
Replies: 22
Views: 2980

I personally see no fundamental difference between a lion hunting and a human farming.
I wouldn't compare so easily relation between human and animal to relation animal animal. The diffrence is that we have thing called consciousness, that we are able to understand terms like fear, pain, death ...
by poltergeist
Wed Jan 05, 2005 12:55 pm
Forum: Vampire: TM - Bloodlines
Topic: I want to take screenshots
Replies: 4
Views: 900

Ok I know it will sound a bit awkward but you can rotate camera around your hero when he/she dance :D So you can hit dancefloor and do some pictures of your vamp dancing...
by poltergeist
Wed Jan 05, 2005 12:48 pm
Forum: Vampire: TM - Bloodlines
Topic: no key?? ARGGHHHHHH
Replies: 5
Views: 941

hmmm couldn't find it either. try noclip and walk through the door... no other ideas right now... :confused:
by poltergeist
Wed Jan 05, 2005 11:19 am
Forum: Vampire: TM - Bloodlines
Topic: no key?? ARGGHHHHHH
Replies: 5
Views: 941

Did you read email from him? maybe this is trigger for the key. if that's wont help console it. give item xxxxx. Game should give you list of all items so it's easy to find.
by poltergeist
Tue Jul 20, 2004 5:33 am
Forum: Neverwinter Nights
Topic: Bringing a henchman back to life
Replies: 11
Views: 2540

Hmm I dig deeper in bioware forums and it looks like it's known bug maybe this will help you: http://nwn.bioware.com/forums/viewtopic.html?topic=307391&forum=49&highlight=henchman+death
It is possible to finish nwn in spite of this problem, but you spend more money on healing, and sometimes playing ...
by poltergeist
Mon Jul 19, 2004 7:44 am
Forum: Neverwinter Nights
Topic: Bringing a henchman back to life
Replies: 11
Views: 2540

Do you have installed newest version and/or SoU HoU? I recently installed game and both extension, and have a similar problem with henchmen. After they are killed, they respawn in place they die, not in temple, but they are 'dismissed' from duty - I have to ask him/her to join me again. I can't talk ...
by poltergeist
Mon Jul 12, 2004 6:41 am
Forum: Neverwinter Nights
Topic: Kurth's portal bug - Spoiler!
Replies: 3
Views: 541

Thanks for quick replay. I have 1.62 version of the game. It seems that it was some sort of bug, there was no dialog window when I clicked on portal, restarting game didn't help, so I load a save before entering Kurth's quarters, again get in, killed all imps, dogs, succubus etc. and this time ...
by poltergeist
Mon Jul 12, 2004 5:16 am
Forum: Neverwinter Nights
Topic: Kurth's portal bug - Spoiler!
Replies: 3
Views: 541

Kurth's portal bug - Spoiler!

I'm trying to close portal in Kurth's hideout. I have smooth token and glowing sphere, but when I click on portal nothing happen. Is that a bug? I couldn't find any information about portal bugs so I'm a bit stuck there. Thanks for any help.
by poltergeist
Fri May 07, 2004 12:55 am
Forum: The Elder Scrolls III: Morrowind
Topic: Well, I appear to have messed up
Replies: 10
Views: 813

Divyath Fyr won't like you if you killed inhabitant(s) of corprusarium or one of his daughters. If it's first one you should be at least able to talk to him so I think it's the latter. Anyway you could try to use calm humanoid or/and charm humanoid spell on him raise his disposition to at least 70 ...
by poltergeist
Mon May 03, 2004 3:31 pm
Forum: The Elder Scrolls III: Morrowind
Topic: Show us your stats!
Replies: 11
Views: 1060

http://www.buttersky.com/morrowind/#umbra It is generally hard to find check link above. Owner of the sword is east of Suran in the hills. I don't remeber exact stats of sword, only that it has soultrap spell, cast when used.
by poltergeist
Mon May 03, 2004 3:00 pm
Forum: The Elder Scrolls III: Morrowind
Topic: Robes?
Replies: 6
Views: 1104

That's a list of magical robes found in Morrowind & Bloodmoon
SPOILER :













Robes-

Redas Robe of Deeds: feather 50 points on self, detect animal 25 feet
Found in the Redas Ancestral Tomb, which is south of Molag Mar.


Robe of the Drake’s Pride: fortify intelligence 10 points on self ...
by poltergeist
Mon May 03, 2004 5:04 am
Forum: The Elder Scrolls III: Morrowind
Topic: Glass and Ebony
Replies: 14
Views: 977

Just in case you have tribunal you can order an armour made from raw glass, ebony or adamantium.
by poltergeist
Sat May 01, 2004 1:13 pm
Forum: The Elder Scrolls III: Morrowind
Topic: Things I don't like about Morrowind
Replies: 41
Views: 2654

Originally posted by HiRo11er
First off, I think the experience system can be annoying. The point system is all right, but it's the fact that my points decide my leveling up that I don't like.

I'm not sure I understand what you mean by that :confused:
I think it's one of the best leveling ...
by poltergeist
Sat May 01, 2004 12:22 pm
Forum: The Elder Scrolls III: Morrowind
Topic: Cheat Codes
Replies: 4
Views: 662

No
You should write
player->AddItem "Gold_100" 123
wich add 123 amount of gold. In quot mark is item ID not amount of gold.
by poltergeist
Sat Apr 24, 2004 8:30 pm
Forum: Icewind Dale II
Topic: Trolls......
Replies: 4
Views: 702

They like to carry some gems with them sometimes, maybe for luck? Well it doesn't help them anyway :p
by poltergeist
Sat Apr 24, 2004 7:45 pm
Forum: Icewind Dale II
Topic: petrified by Zil T'Y
Replies: 2
Views: 598

To prevent from petryfication use 'Protection from petrification' scroll. If the character is petrified 'Stone to flesh' scroll is handy but I think it will be hard to get them down there...
by poltergeist
Sat Apr 24, 2004 6:58 pm
Forum: Icewind Dale II
Topic: Trolls......
Replies: 4
Views: 702

Trolls can only be killed by acid or fire otherwise they regenerate. Beat him with normal weapons and when he lay down on the ground (he will be almost dead then) use fire to finish him.
by poltergeist
Sat Apr 24, 2004 2:19 pm
Forum: Icewind Dale II
Topic: Help with a team
Replies: 7
Views: 738

Generally it's good to have team with at least three strong, melee combat oriented characters, that engage enemy in hand to hand combat - fighter, paladin (who is quite usefull when dealing with undead), barbarian - whatever you like. Other then that you 'll need thief, and wizard or sorcerer,who is ...