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by dorian_gray
Tue Apr 12, 2005 6:00 am
Forum: Star Wars: KotOR II
Topic: door combination
Replies: 16
Views: 5389

match the top row with the bottom one. you control the top row. you rotate the blocks so that it matches the bottom row. cant remember teh exact sequence. it may be:
centre anti-clockwise
left anti-clockwise
right clockwise

just make the top row match the bottom. very simple really.
by dorian_gray
Tue Apr 12, 2005 4:17 am
Forum: Star Wars: KotOR II
Topic: Critical Hits, worth it for an NPC?
Replies: 9
Views: 953

[QUOTE=Warden Brows]Critical strike, to be honest, is one of the more useless features of the game. With Master Critical Strike, you can do a buttload of damage *IF* you crit. But using it gives you no guarantees. Flurry does, however, since there's a very good chance you'll hit with all of it, and ...
by dorian_gray
Mon Apr 11, 2005 11:21 pm
Forum: Star Wars: KotOR II
Topic: Darkside Powers for Sith, Light Side Powers for Jedi
Replies: 7
Views: 1338

i think the penelties for using a power from the opposite side of the force should be MUCH MUCH bigger. I barely notice the penalty using light side forces as a dark sith. I think it should drain many many more force points, perhaps even continous use should cause a gain in light/dark side poins. It ...
by dorian_gray
Mon Apr 11, 2005 10:14 pm
Forum: Star Wars: KotOR II
Topic: Jedi Consular
Replies: 86
Views: 6775

[QUOTE=MasterEwok]I have played both a jedi master and a sith lord and have come to the conclusion that 1 v 1 sith lord would beat a jedi master just beacuse a jedi master relies on his allies to help him deal damage where as a sith lord is just there to do crazy damage a jedi master is there to ...
by dorian_gray
Mon Apr 11, 2005 10:05 pm
Forum: Star Wars: KotOR II
Topic: sith maurader
Replies: 5
Views: 821

[QUOTE=MasterEwok]Weapons master is crazy and can deal more constant damage then maurader thanks to the light sides Valor which in combination with the +6 to str gives +11 str or + 5 to damage which is more then the average of +4 with the sith maurader since the sith maurader's damage is a variable ...
by dorian_gray
Mon Apr 11, 2005 10:01 pm
Forum: Star Wars: The Old Republic
Topic: What Do You Want in KotOR III?
Replies: 1541
Views: 162430

yeah well i edited it.
by dorian_gray
Mon Apr 11, 2005 9:51 pm
Forum: Star Wars: The Old Republic
Topic: What Do You Want in KotOR III?
Replies: 1541
Views: 162430

I am not saying the light side wins through luck, or that the result of the wars shows that light/dark is stronger.......I am saying that it is FALSE to say : 'because light side wins the wars it is not possible for the dark side to be stronger'. That is what you seem to be arguing, and that is ...
by dorian_gray
Mon Apr 11, 2005 7:03 pm
Forum: Star Wars: The Old Republic
Topic: What Do You Want in KotOR III?
Replies: 1541
Views: 162430

You guys are so so so dumb. I am NOT using the movies/stories as examples to why the dark side is stronger. That is what you are doing. i am just showing that YOUR reasons are weak. My reason is very strong.....George Lucas said so. Its up to him. Not my decision to interprit which is stronger, not ...
by dorian_gray
Mon Apr 11, 2005 8:09 am
Forum: Star Wars: The Old Republic
Topic: What Do You Want in KotOR III?
Replies: 1541
Views: 162430

[QUOTE=Ripe]I agree with MasterEwok. I might be a bit boring with my reference to New Jedi Order Series but it's the only material other than movies that GL created (he created basic story, made all important decisions about story development that other author just build on) and in 13th book of the ...
by dorian_gray
Sun Apr 10, 2005 10:08 pm
Forum: Star Wars: The Old Republic
Topic: What Do You Want in KotOR III?
Replies: 1541
Views: 162430

If i am choosing between your opinion on star wars and that of George Lucas, i think i'll have to go with GL.

I'm laughing my ass of at you saying George Lucas is wrong to say that the dark side is stronger. He created it. If he says dark side is stronger, it is stronger. If you want to make your ...
by dorian_gray
Sun Apr 10, 2005 9:11 pm
Forum: Star Wars: KotOR II
Topic: Melee Combat Feat Comparision\Explaination
Replies: 4
Views: 879

a thought occurs....if variable added damage does not multiply then it may slightly reduce teh effectivness of master criticals as you will have to either: chose crystals that add non variable damage or accept smaller critcal damage.
if you chose crystals that add non variable damage it may be than ...
by dorian_gray
Sun Apr 10, 2005 8:58 pm
Forum: Star Wars: KotOR II
Topic: Melee Combat Feat Comparision\Explaination
Replies: 4
Views: 879

[QUOTE=Noober]I thought so too, however apparently variable (e.g. 1-8) added damage is not multiplied at all!

Interesting analysis, however you seem to have missed Power Attack. Do you think you would have time to do a graph as to when Flurry become more effective than Power Attack (scaling up ...
by dorian_gray
Sun Apr 10, 2005 8:31 pm
Forum: Star Wars: KotOR II
Topic: Melee Combat Feat Comparision\Explaination
Replies: 4
Views: 879

Melee Combat Feat Comparision\Explaination

Having read a LOT of hugely confused ideas on melee feats, especially melee criticals, i thought i'd start this thread. I am going to compare the use of flurry with the use of improved criticals.
The rules are based on AD&D 3rd edition with some slight changes:

Dual Weilding:
Extra off hand attack ...
by dorian_gray
Sun Apr 10, 2005 5:45 pm
Forum: Star Wars: KotOR II
Topic: Hk-47
Replies: 16
Views: 8481

[QUOTE=Harlequin42]Okay, I believe the vocabulator will disappear from your inventory if you don't install it right away. I got the vocabulator off of HK-50's body on Peragus, but didn't install it, figuring I'd just install all the parts at once when I'd found them. After Nar Shadaa I had the other ...
by dorian_gray
Sun Apr 10, 2005 5:39 pm
Forum: Star Wars: KotOR II
Topic: Is the story line weak or what? "spoiler!"
Replies: 12
Views: 894

I don't find the RPG elements that great . Most of the force powers are lame. Also, all the items in the game suck. They all look bland and boring. Lightsabers are cool, but the coolness wears off. Also no variation in tactics against oppponent.
To be honest I dont like AD&D rules in games too much ...
by dorian_gray
Sun Apr 10, 2005 5:17 pm
Forum: Star Wars: KotOR II
Topic: Jedi Consular
Replies: 86
Views: 6775

[QUOTE=Dead!]You don't need enlightenment at all, you already have all 3 powers it gives.[/QUOTE]
EXACTLY. only need two for a Sith Lord as well really.
by dorian_gray
Sun Apr 10, 2005 5:16 pm
Forum: Star Wars: KotOR II
Topic: Jedi Consular
Replies: 86
Views: 6775

[QUOTE=ajdaha]No, I was saying that I'f be better at clearing out a room cause of my, better wisdom+charisma modifiers.
And yes, your assassin would win the initiative roll and beat my guy.
And so we loop over to, why Force Crush is so not fair :o
And force immunity, well we all know that that ...
by dorian_gray
Sun Apr 10, 2005 9:56 am
Forum: Star Wars: KotOR II
Topic: Jedi Consular
Replies: 86
Views: 6775

[QUOTE=ajdaha]No because we aren't counting anything outside of battle cause then I could just run about with force immunity on, all of the time.
Also, I'm pretty sure precognition should take care of that. And your character doesn't just run about stealthed, so if you were to see me first and use ...
by dorian_gray
Sun Apr 10, 2005 9:38 am
Forum: Star Wars: KotOR II
Topic: Jedi Consular
Replies: 86
Views: 6775

what about a sith assassin with insane dexterity? they could use stealth on you, you would never detect with your crppy skills, then they could use force crush on you and defintely have initiative (infact regardless of stealth....but just to be on the safe side).
you would be cained.
by dorian_gray
Sun Apr 10, 2005 9:30 am
Forum: Star Wars: KotOR II
Topic: Jedi Consular
Replies: 86
Views: 6775

[QUOTE=ajdaha]"It should be noted, however, that it is not completely unstoppable as Trayus was able to cast Death Fields inbetween saving vs. Crush. So watch out if you happen to have 10 HP left!

And Crush is not stronger than Kill, especially vs. people like Trayus with her insane HP."
From ...