[QUOTE=InDoMiNaE]
Here it is... the final version of the mod... Enjoy!
Now 99.8% English, single and multiplayer.
http://www.indominae.com/files/DungeonLords/DLGer14toEnglishFinal_v14.exe
[/QUOTE]
I just got done reading your thread on it over at Dreamcatcher and got it installed and running ...
Search found 109 matches
- Wed Dec 28, 2005 6:46 pm
- Forum: Dungeon Lords
- Topic: Final Version of the German 1.4 to English Mod
- Replies: 44
- Views: 5926
- Mon Aug 22, 2005 5:53 pm
- Forum: Dungeon Lords
- Topic: The kings, daughters servent in Fargrove.
- Replies: 5
- Views: 898
- Mon Aug 22, 2005 5:50 pm
- Forum: Dungeon Lords
- Topic: rune magic
- Replies: 14
- Views: 1536
- Mon Aug 22, 2005 9:47 am
- Forum: Dungeon Lords
- Topic: joining guild question, need help!
- Replies: 4
- Views: 586
- Mon Aug 22, 2005 9:43 am
- Forum: Dungeon Lords
- Topic: Question regarding Budoka class...
- Replies: 6
- Views: 780
- Mon Aug 22, 2005 9:42 am
- Forum: Dungeon Lords
- Topic: Weird stuff.
- Replies: 6
- Views: 745
- Mon Aug 22, 2005 9:40 am
- Forum: Dungeon Lords
- Topic: Winter Axe ?
- Replies: 3
- Views: 629
- Mon Aug 22, 2005 9:37 am
- Forum: Dungeon Lords
- Topic: Help!!! I'm stuck
- Replies: 11
- Views: 3158
Kel, I don't know why you miss so much. My stats aren't nearly what yours are and I only have 8 in Archery, yet I would say I hit things with my bow at least 90% of the time. Probably more like 95% +. Very strange. I recall another post by someone whom I've now forgotten that said they went to the ...
- Sun Aug 21, 2005 8:16 am
- Forum: Dungeon Lords
- Topic: need help entering vale of ruin
- Replies: 6
- Views: 721
You hafta talk to Grymlok in order to get the code to unlock the moongate there. Look for Grymlok's Tower on the walkthru/map. Easiest way to Grymlok's is via the moongate just to the east of Skulldoon - run down and talk to him, buy some runes if you want - then back up to the moongate to dial it ...
- Sat Aug 20, 2005 8:47 pm
- Forum: Dungeon Lords
- Topic: Question regarding Budoka class...
- Replies: 6
- Views: 780
- Fri Aug 19, 2005 4:17 pm
- Forum: Dungeon Lords
- Topic: Post known bugs here
- Replies: 57
- Views: 11145
[QUOTE=Kel]BlueOval, I noticed your question about the chest and I did manage to get it but it wasn't worth reloading and going through that again as I think it
was only a level 4 chest.[/QUOTE]
Well then there's another bug. A level 4 chest at the bottom of a lake which you nearly died for??? IMHO ...
was only a level 4 chest.[/QUOTE]
Well then there's another bug. A level 4 chest at the bottom of a lake which you nearly died for??? IMHO ...
- Fri Aug 19, 2005 4:12 pm
- Forum: Dungeon Lords
- Topic: Identify?
- Replies: 3
- Views: 749
- Fri Aug 19, 2005 4:02 pm
- Forum: Dungeon Lords
- Topic: Hacking Weapon Damage
- Replies: 23
- Views: 2156
- Fri Aug 19, 2005 3:44 pm
- Forum: Dungeon Lords
- Topic: Hacking Weapon Damage
- Replies: 23
- Views: 2156
- Fri Aug 19, 2005 3:59 am
- Forum: Dungeon Lords
- Topic: Post known bugs here
- Replies: 57
- Views: 11145
I'm not sure if this is a bug or, perhaps, my nether magic skill is too low for the spell to work? (My nether is only 3.) I thought the skill level denoted area of affect and duration.. In any event, no nether summon spell above 'Summon Rats' will work for me. Playing v1.3 as a Rogue/Adept Budoka ...
- Fri Aug 19, 2005 3:41 am
- Forum: Dungeon Lords
- Topic: Hacking Weapon Damage
- Replies: 23
- Views: 2156
I didn't realize that dex had an affect on blocking simply because I never do it. My bad. My char is lvl 22 now and just finished Naga temple, so I don't want to start all over again now; but he cannot dual-wield nor does he use arcane spells. I'm sure I will make it thru to the end ok, but my next ...
- Fri Aug 19, 2005 1:38 am
- Forum: Dungeon Lords
- Topic: Releasing magic damage from weapons
- Replies: 8
- Views: 1237
Releasing magic damage from weapons
How do you do this? I've done it a few times, seemingly by accident, with the sceptre of storms. I've played around with it, but can't get it to do so on a regular basis. I'd like to use the sceptre as a ranged lightning weapon if possible before the MOBs get up close and personal with me.
- Fri Aug 19, 2005 12:37 am
- Forum: Dungeon Lords
- Topic: Hacking Weapon Damage
- Replies: 23
- Views: 2156
[QUOTE=Kel]I have my Archery skill up to 17 and rarely hit an enemy 20 feet or 609.6cm away. I am using 'The Bow of the Avenger'...I am beginning to think it makes far more sense to not raise any fighting skills above about 8 and use the rest on... Dexterity. I think extra Strength would be good if ...
- Fri Aug 19, 2005 12:27 am
- Forum: Dungeon Lords
- Topic: rune magic
- Replies: 14
- Views: 1536
- Thu Aug 18, 2005 10:57 pm
- Forum: Dungeon Lords
- Topic: rune magic
- Replies: 14
- Views: 1536
I just figured all that out myself, but what about rune warrior? Is that like the celestial angel or the summon spells for nether? My nether summ spells don't work worth a crap, but my celestial one does. Can you summon more than 1 at a time - like say, a celestial pet and a rune pet AND a nether pet?