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by THE JAKER
Sun Jul 07, 2002 6:26 am
Forum: Neverwinter Nights
Topic: starting a character
Replies: 7
Views: 1005

eh, people want to be evil.
by THE JAKER
Sat Jul 06, 2002 1:12 pm
Forum: Neverwinter Nights
Topic: How to shut that pixie up ????
Replies: 2
Views: 786

I like the pixie sounds. (and sorry I have no idea how to turn it off.)
by THE JAKER
Thu Jul 04, 2002 6:29 pm
Forum: Neverwinter Nights
Topic: Couple of Questions (Spoilers)
Replies: 3
Views: 640

well I don't know about the rest, but the Harbinger Kin +1 is a great weapon for that point in the game. I got two adamantines in chapter 1 as well, so I have a spare just in case something else comes along. I use the Harbinger Kin all the time with my fighter/sorceror. Also it is nice for bashing ...
by THE JAKER
Thu Jul 04, 2002 12:56 am
Forum: Neverwinter Nights
Topic: Tomb quest
Replies: 13
Views: 1413

I was playing a fighter and still did not have a chance against the 6 flaming swords - my solution was to chug a quick potion of invisibility and strut right on by :)
by THE JAKER
Thu Jul 04, 2002 12:54 am
Forum: Neverwinter Nights
Topic: Magic Bags
Replies: 21
Views: 1379

There's three unlimited magic bags (bags of holding) in chapter one actually - the peninsula, the magic guild shop, and the boy downstairs in Helm's keep.
by THE JAKER
Wed Jul 03, 2002 1:02 pm
Forum: Speak Your Mind
Topic: lol! FUNNY! summoner geeks.
Replies: 7
Views: 937

unrelated, but:

I have a friend who plays Wolfensteing multiplayer as "I CAST MAGIC MISSILE!!!!"
by THE JAKER
Wed Jul 03, 2002 9:02 am
Forum: Neverwinter Nights
Topic: Never's Tomb
Replies: 4
Views: 2798

and yes you need two weapon fighting and ambidexterity to improve your chances to hit with the double axe. anyone can use it but there are severe penalties.
by THE JAKER
Wed Jul 03, 2002 9:01 am
Forum: Neverwinter Nights
Topic: two questions about chapter one ***spoilers***
Replies: 8
Views: 796

hmmm...not sure if I'm getting you there -

It is the cleric's quest. The guy that gives the quest is Oleff, he is in a room through a door from the room Aribeth is in at the Hall of Justice. If you're not a cleric (I wasn't) you'll have to persuade him of course. He will give you a letter that ...
by THE JAKER
Wed Jul 03, 2002 8:57 am
Forum: Neverwinter Nights
Topic: so this is where the action is!!! questions about nwn, thinking of getting it
Replies: 23
Views: 1643

wow we have found someone who likes parry! So tell us, how long does it take you to kill some monsters with parry engaged?
by THE JAKER
Wed Jul 03, 2002 7:33 am
Forum: Neverwinter Nights
Topic: Peachy keen
Replies: 9
Views: 970

it means the weapon makes more critical hits. A weapon that normally criticals on a 20 will crit on a 19 or 20. A weapon that criticals on a 19-20 will critical on a 17-20.
by THE JAKER
Wed Jul 03, 2002 7:31 am
Forum: Neverwinter Nights
Topic: two questions about chapter one ***spoilers***
Replies: 8
Views: 796

yeah the tree is only accessible from inside the zoo - it is not one of those trees outside...I think they were a little confusing. Once you are inside the zoo, look for a door on the west side and you will find a little courtyard with a nice big tree in it.

your other question: I believe the arrow ...
by THE JAKER
Tue Jul 02, 2002 3:23 am
Forum: Neverwinter Nights
Topic: Druid can't summon
Replies: 7
Views: 735

I've had some weirdness with my spells - my fighter/sorceror has magic missile grayed out when I right click on the character and try cast through the regular radial menus. There is no reason why I wouldn't be able to cast it, and other 1st level spells are castable. I think it is some kind of bug ...
by THE JAKER
Tue Jul 02, 2002 3:18 am
Forum: Neverwinter Nights
Topic: Lower level of Helm's Hold
Replies: 6
Views: 780

I know what you mean...I am on chapter 2 and I feel the same way: "dang this dungeon is big! Oh wait this other dungeon is even bigger!"
by THE JAKER
Sun Jun 30, 2002 10:22 pm
Forum: Speak Your Mind
Topic: Warcraft 3
Replies: 49
Views: 2512

I hate RTS games myself so I have very very little interest in WC3....never enough time to even play the couple games I really like so why bother with something that is not going to really thrill me?
by THE JAKER
Sun Jun 30, 2002 10:20 pm
Forum: Neverwinter Nights
Topic: Finishing quests in chapter 1?
Replies: 3
Views: 750

Nope....but check to see if there's an auto-save or something. Aribeth gives you a choice after you give her the final ingredient to go immediately to the ritual or to take some time to finish stuff. Not sure if it auto-saves or not before it takes you to the ritual.
by THE JAKER
Sun Jun 30, 2002 8:34 am
Forum: Neverwinter Nights
Topic: Mind Devourer- Royal Pain in the Butt (minor spoilers)
Replies: 15
Views: 1425

I found the actual last series of battles in the prison pit just boring and long...keep drinking potions and its fine solo- the half orc guy was really the tough part IMO
by THE JAKER
Sun Jun 30, 2002 2:57 am
Forum: Neverwinter Nights
Topic: How you Rate NWN 1 to 10 scale
Replies: 46
Views: 3457

well, I'm playing and playing, and I'm still only in chapter 2.....dang this game is big! My rating is getting higher and higher for sure as I play along but I still have so far to go I won't put down a number yet.....one thing - for those who wished that there had been more big, massive dungeons in ...
by THE JAKER
Sun Jun 30, 2002 2:51 am
Forum: Neverwinter Nights
Topic: Couple questions pls
Replies: 3
Views: 586

I am pretty sure contents of any chest will stay there - I stored some stuff in the refugee shelter behind the hall of justice in the first level for at least a week and it didn't go anywhere. One important note though: I don't want to spoil anything much but lets just say nobody stays in one city ...
by THE JAKER
Sat Jun 29, 2002 8:36 pm
Forum: Neverwinter Nights
Topic: How does Improved Critical work ?
Replies: 3
Views: 1242

keen weapons also double the critical threat range, but it says in the player's handbook for 3E rules that a doubled double is a triple (in other cases besides this as well) - so if you have a weapon that normally criticals on a 19 or 20 like a longsword, and it is a keen weapon it will critical on ...
by THE JAKER
Sat Jun 29, 2002 7:43 pm
Forum: Neverwinter Nights
Topic: Henchman question + Inventory
Replies: 4
Views: 607

I don't have any problem with the inventory - my character now has seven magic bags of various qualities and 2 bags of holding (should've gotten a third one but I didn't) Anyway I organize stuff with the bags - I have 2 magic bags for potions, 2 for various quest items, keys, and ingredients, and ...