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by sultanselim
Mon Nov 17, 2008 3:42 am
Forum: Fallout Series
Topic: Where are the Bobbleheads? (spoilers)
Replies: 10
Views: 3931

I prepared something to facilitate ease of collection.

BobbleHead Map uploaded to Rapidshare
by sultanselim
Tue Nov 04, 2008 7:39 am
Forum: Fallout Series
Topic: Opinion on Fallout 3
Replies: 90
Views: 21050

After 10 years of waiting, petitioning, following up the production stages...

I completely agree with deadsanta.
I am pretty disappointed. Monotonous I'd say.

An immense environment, good graphics. And that's all.
Empty in the shell. Spiritless body.

It is not Fallout 3... It is Oblivion with ...
by sultanselim
Sat Oct 18, 2008 5:54 pm
Forum: Mass Effect Series
Topic: 1 - 60 in one Playthrough
Replies: 12
Views: 3319

Took me 30hrs, but I finished it.

Result:
56.7 (342,500 xp)
*Including the %5 xp bonus from the achievements*

58 assignments completed. (Without BringDownTheSky addon)
Only missed 2 background (spacer, colonist) assignments, which I couldn't complete anyhow.
Every resource, insignia etc. collected ...
by sultanselim
Wed Oct 15, 2008 5:12 pm
Forum: Mass Effect Series
Topic: 1 - 60 in one Playthrough
Replies: 12
Views: 3319

Just a question: Have you checked how much the difficult level affects to xp? I'm not at the same house with my XBox right now, so can't test it myself, but I think there could be at least some affection. Perhaps enough affection to make the level 60 possible?

Otherwise, very good analyse. I'm ...
by sultanselim
Tue Oct 14, 2008 11:09 am
Forum: Mass Effect Series
Topic: 1 - 60 in one Playthrough
Replies: 12
Views: 3319



...

So, I would say level 60 is quite possible, you just have to do, find and kill everything you can. So no wonder it's achievement of it's own :D

I still say that shouldn't be possible. Explanation follows:

I made a lot of testing and recording.
Here's the XP Mechanics of the game:

(INT ...
by sultanselim
Sun Oct 12, 2008 6:14 am
Forum: Mass Effect Series
Topic: 1 - 60 in one Playthrough
Replies: 12
Views: 3319

Just curious, but how does Mako affect the exp? Haven't noticed any difference there, but on the other hand haven't watched too closely the exp gain with Mako and without Mako.

And I would say that level 60 is possible, you just must find and do all the side quests. For example, I'm still unsure ...
by sultanselim
Fri Oct 10, 2008 1:14 pm
Forum: Mass Effect Series
Topic: Helena Blake
Replies: 5
Views: 1861

According to the Presidum walk-thru, there's supposed to be a character named Helena Blake hanging around near Barla Von's place......except she's never there. I've done just about every quest here, made Specter, etc...What trigger's her appearance ?????

If I remember right, you could get the ...
by sultanselim
Fri Oct 10, 2008 1:08 pm
Forum: Mass Effect Series
Topic: 1 - 60 in one Playthrough
Replies: 12
Views: 3319

After a few more review, I am nearly sure that it's not possible to reach 60 by conventional means.

I'd say 54 is possible, and 55-56 is extreme.

And what effects xp gain most is Mako.
Killing everything in Mako and on foot makes ~4lvl differences at the end.

I am still curious about the order of ...
by sultanselim
Thu Oct 09, 2008 3:56 pm
Forum: Mass Effect Series
Topic: 1 - 60 in one Playthrough
Replies: 12
Views: 3319

Ok, I tried to confirm this myself, but it seems I was wrong at one point...

If you take the xp in very short intervals, computer combines them together, and writes that number on the screen, but you don't get that xp.

Example: After each kill the screen flashes "50 xp", "100 xp", "150 xp", "200 ...
by sultanselim
Thu Oct 09, 2008 11:13 am
Forum: Mass Effect Series
Topic: 1 - 60 in one Playthrough
Replies: 12
Views: 3319

1 - 60 in one Playthrough

Is this possible?

I mean after unlocking 50-60, can you start a game and go from 1 to 60 in the same playthrough?

I am guessing it might be possible...

In my 2nd try, I finished the game on hardcore on 52th lvl.

Lvl 52 needs 278,000xp, and I guess I was ~ 300,000 when I finished it.
And I even ...
by sultanselim
Thu Jun 07, 2007 3:48 am
Forum: Fallout Series
Topic: FO3 will hit the Market on Fall 2008
Replies: 7
Views: 1624

FO3 will hit the Market on Fall 2008

Thus says the trailer on Fallout: Welcome to the Official Site

So I guess we can put aside the discussions about "if the game will ever be developed" etc. and as a community make contributions to its development with our ideas.

We have about 15 months I guess.
I'd hate to see the game as a ...
by sultanselim
Thu Jun 07, 2007 3:29 am
Forum: Fallout Series
Topic: Suggestions for things that should NOT return
Replies: 21
Views: 4656

Gore must be optional. Come on guys, you can't be such prejudicial about people who don't have a taste for blood. You can't kick them out of the FO universe just because this. If it's optional, you enable gore, and play the game as you like. And let the others play as they like. That's called ...
by sultanselim
Sun Jun 03, 2007 10:24 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Hit Dice etc. - please explain
Replies: 13
Views: 1638

The question was not only about the Dices, but about the HD's also I guess...

Like, summons 1 8HD Elemental.

Now, I don't remember this part too well,
but 1HD means, 1 hit dice -> You roll a Dice for your character, add your con bonus on top.
This Hit Dice is 1d4 for mages, 1d10 for warriors ...
by sultanselim
Sun Jun 03, 2007 10:01 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Kangaxx in Watcher's Keep (Result of a Wild Surge)
Replies: 13
Views: 6903

Nay, I guess 4 would be a bit hard.
First of all, we pickpocket the Lich form. Here he appeared in Demi-Lich form. So I guess he couldn't be pickpocketed even if I had a thief.
Also, we could pickpocket Lich, because the instant he showed up, he came as blue(neutral) and we could pause-pick him ...
by sultanselim
Sat Jun 02, 2007 1:59 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Kangaxx in Watcher's Keep (Result of a Wild Surge)
Replies: 13
Views: 6903

Naa, on the contrary. I was happy with the 2nd ring :P (And if I had a thief, and used the ruse, maybe 3 :P )
You know, it's probably the best item in the game.

Though I guess the probability is really really low,
I might try taking 6 sorcerers to that area and cast spells continuously to see ...
by sultanselim
Thu May 31, 2007 7:32 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: ultimate 3 char party!
Replies: 38
Views: 4034

My ultimate choice is:

3 sorcerers.

or if you want a butcher to clear around fast and not bother with spells on every step you take:

1 kensai (half-orc)
2 sorcerer

(just spirit armor + improved haste the Kensai. He'll hack&slash anything)

or if you care about trap-unlock xp, and care about a ...
by sultanselim
Thu May 31, 2007 7:21 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: playing BG2 on more than one machine
Replies: 2
Views: 582

I think the game will handle the Robe of Vecna etc. even if you don't have the patches on them.
I further guess that, you can import items from ToB to SoA, and the game will still accept them.

So don't worry about exporting your savegames.

BTW, the bandits you killed, were they "the followers of ...
by sultanselim
Thu May 31, 2007 7:12 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Kangaxx in Watcher's Keep (Result of a Wild Surge)
Replies: 13
Views: 6903

Whoa... Now, why should I try to fake something like this?

Age 30, been playing games for my whole life.
I am not a kiddo who came here to brag about a fake screenshot...

Believe it or not. That's what happened.

Those quasits were casting all random spells, and all of a sudden Kangaxx appeared ...
by sultanselim
Thu May 31, 2007 4:33 pm
Forum: Star Wars: KotOR
Topic: Duplicate without Airlock etc. (SPOILER)
Replies: 4
Views: 2009

Ok, I found the procedure in my old mails to a friend.

Here is how I did it:

Click on char A. Open equip screen.
Click on the armor (change).
Click None. (click once, not twice)

Than change to inventory screen from upper tabs.
Choose char B.
Return to equip screen.
Click on the armor (change ...
by sultanselim
Thu May 31, 2007 4:19 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Kangaxx in Watcher's Keep (Result of a Wild Surge)
Replies: 13
Views: 6903

Kangaxx in Watcher's Keep (Result of a Wild Surge)

I was a bit bored, and decided to play BG2 for the N+1'th time.
I created a sorcerer and started to solo the game.

The hardest part of the game was 3rd floor of Watcher's Keep, where you can not use magic in some areas.

One of those was the "Wild Surge" area, where a few quasits cast magic like ...