Search found 72 matches
- Thu Aug 09, 2007 3:46 pm
- Forum: Star Wars: The Old Republic
- Topic: What Do You Want in KotOR III?
- Replies: 1541
- Views: 159782
what if you're a student of revan? well not really a student, no, cuz he's gone and off and all that fun stuff, but what if you're a [whatever revan is]-hopeful? s/he's your "hero" and you want learn the ways of the force and seek out a force teacher and whatever, but the idea here is you can bring ...
- Wed Aug 08, 2007 2:10 pm
- Forum: Star Wars: The Old Republic
- Topic: What Do You Want in KotOR III?
- Replies: 1541
- Views: 159782
- Fri Aug 03, 2007 2:48 pm
- Forum: Star Wars: The Old Republic
- Topic: What Do You Want in KotOR III?
- Replies: 1541
- Views: 159782
- Tue Jul 31, 2007 2:38 pm
- Forum: Star Wars: The Old Republic
- Topic: What Do You Want in KotOR III?
- Replies: 1541
- Views: 159782
the last post sparked an idea: what if the fallen characters, both good and bad, didn't just always do the same "drop to the knees then fall over" thing? make it more like Star Wars Force Unleashed in the effect where if you hit them with your lightsaber they'd fall differently than force and that ...
- Thu Jul 26, 2007 10:02 pm
- Forum: Star Wars: The Old Republic
- Topic: What Do You Want in KotOR III?
- Replies: 1541
- Views: 159782
I was thinking being able to control all of them, but now that I actually think about it, it would be too hectic. what if you control 3 as you said, and the other 8/9/10 people are computer controlled, like the manolorians when the dxun base is invaded by the sith. so you pick 2 other characters to ...
- Thu Jul 26, 2007 12:04 pm
- Forum: Star Wars: The Old Republic
- Topic: What Do You Want in KotOR III?
- Replies: 1541
- Views: 159782
- Wed Jul 18, 2007 7:07 pm
- Forum: Star Wars: The Old Republic
- Topic: What Do You Want in KotOR III?
- Replies: 1541
- Views: 159782
it would create more variations because if you are knocked out, you'll probably be taken prisoner. but if you counter it and knock them out, you probably would take them prisoner. how does that not change the storyline?
and as for just making it a normal fight scene, I suppose you could, but some ...
and as for just making it a normal fight scene, I suppose you could, but some ...
- Tue Jul 17, 2007 10:36 pm
- Forum: Star Wars: The Old Republic
- Topic: What Do You Want in KotOR III?
- Replies: 1541
- Views: 159782
would that be like if you don't press (say) "down" at the right moment of a swing at the back of your head, something else happens? like if you press it too early the enemy just swings lower, too late and (obviously) you get hit and knocked out, but just right and you can counter it, taking them ...
- Tue Jul 10, 2007 11:07 pm
- Forum: Star Wars: The Old Republic
- Topic: What Do You Want in KotOR III?
- Replies: 1541
- Views: 159782
- Tue Jul 10, 2007 10:38 pm
- Forum: Star Wars: KotOR II
- Topic: hanharr glitch
- Replies: 0
- Views: 650
hanharr glitch
I was playing for the umpteenth time, and decided to play sith all the way through this time. when I got to nar shaddaa, I went the path I always do, but this time I saw hanharr at the pit. he was just standing there, I couldn't talk to him, he never left, nothing. I reloaded, left the room and came ...
- Sat Oct 14, 2006 9:18 pm
- Forum: Star Wars: The Old Republic
- Topic: The Main Villain in KotOR III
- Replies: 178
- Views: 23741
Ya I agree w/...endor? ya, calm cool and collected is the best. even have a look like he's not all...darth maul-ish, you know, the look of pure evil. it worked in Ep I, but I think KOTOR III's guy should look just...calm, in control of the dark side, like he has nothing to worry about, and you (the ...
- Tue Oct 03, 2006 8:34 pm
- Forum: Star Wars: The Old Republic
- Topic: KOTOR III Titles
- Replies: 150
- Views: 17550
- Tue Oct 03, 2006 6:18 pm
- Forum: Star Wars: The Old Republic
- Topic: KOTOR III Titles
- Replies: 150
- Views: 17550
- Tue Oct 03, 2006 6:11 pm
- Forum: Star Wars: The Old Republic
- Topic: The Main Villain in KotOR III
- Replies: 178
- Views: 23741
I think it should be something not human, but not...how to say...incredibly stupid. Like a guy w/ his bottom jaw missing was ok, but then the thing w/ no face? and the guy cut up 1,000 times? I can see LucasArts using it's imagination, but if the next one has something even MORE bizzarre, I'm gonna ...
- Sun Sep 03, 2006 8:36 am
- Forum: Star Wars: The Old Republic
- Topic: What Do You Want in KotOR III?
- Replies: 1541
- Views: 159782
In all honesty I think we can all agree on what I think they should put in: everything in the last 2 games minus the glitches, in addition to everything everyone has been saying in this forum and forums across the world wide web. If the creators mearly read some of these, the game will be much better.
- Fri Aug 18, 2006 10:09 pm
- Forum: Star Wars: The Old Republic
- Topic: New Lightsaber Types and other stuff
- Replies: 81
- Views: 17547
obrad, I wouldn't mind that idea, but if the lightsaber was longer, I don't think the weight would be more, it's an energy blade, not an actual blade forged of steel. And even if it was, more weight (I'm guessing you meant more waste of energy would mean more weight, but didn't say it) would mean ...
- Sun Aug 06, 2006 11:03 am
- Forum: Star Wars: The Old Republic
- Topic: What Do You Want in KotOR III?
- Replies: 1541
- Views: 159782
- Tue Aug 01, 2006 8:33 pm
- Forum: Star Wars: The Old Republic
- Topic: What Do You Want in KotOR III?
- Replies: 1541
- Views: 159782
Just to clear up, I didn't mean literally getting lost in the map would be good, I meant figuritively, like getting lost in a good book. You're not actually saying "holy crap, I can't find my way out of this book, I'm gonna starve to death!" haha but ya, I gotta work on making myself clear, this isn ...
- Mon Jul 31, 2006 9:31 pm
- Forum: Star Wars: The Old Republic
- Topic: What Do You Want in KotOR III?
- Replies: 1541
- Views: 159782
I don't want the quick loading screens and more than 3 areas. Honestly, I don't care if it takes a long time to load if the map's HUGE. I'd like to get lost in the map, in the world created for us. Make it seem more realistic, and not allow me to remember where I am. If it's huge, you'll have to ...
- Sun Jul 30, 2006 11:56 am
- Forum: Star Wars: The Old Republic
- Topic: What Do You Want in KotOR III?
- Replies: 1541
- Views: 159782
First off, cosmorolan11, welcome to the forums.
Now, you reminded me of something I forgot to mention: light/dark change. I didn't mind being dark, but I'd like to have an actual consequence or something, not just my buddies saying "hey, you creep the living crap outta me" and then nothing, no loss ...
Now, you reminded me of something I forgot to mention: light/dark change. I didn't mind being dark, but I'd like to have an actual consequence or something, not just my buddies saying "hey, you creep the living crap outta me" and then nothing, no loss ...