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by probe53
Sat Jun 19, 2010 7:13 pm
Forum: General RPG Discussion
Topic: Pleasantly surprised.
Replies: 21
Views: 4612

If bugs are the only major issue, I am fine as I usually buy games after a couple of patches (or until I think there is no more - depends on the game developers... i mean sometimes they give 1 patch and you never see another official one). I am willing to give AP a chance on my own later on. Plus ...
by probe53
Mon Jan 04, 2010 2:40 am
Forum: Drakensang Series
Topic: Going to restart Drakensang.
Replies: 5
Views: 5118

I'd like to play a Weapon/Shield warrior with some magic buffs. Which class do you recommend? I don't have much experience with this system. Are Swords the best single weapon option? Or Sabers? Axes?

Thanks in advance!
The only "magic&melee" classes I can think of are human Charlatan and elf ...
by probe53
Tue Dec 01, 2009 12:48 pm
Forum: Dragon Age Series
Topic: Shapeshifts (possible spoilers?)
Replies: 7
Views: 2058

you can always ask. my current party is running a shapeshifter.

oh great, thanks ned!

the thing I wanted to know now is this
since HP changes based on shifts...
when you are in swarm form and you obtain shapeshift mastery
you attack with swarm and you recover HP while you attack
if my HP in ...
by probe53
Tue Dec 01, 2009 12:30 pm
Forum: Dragon Age Series
Topic: Shapeshifts (possible spoilers?)
Replies: 7
Views: 2058

HP's definitely change with forms

spider - goes up a little
bear - goes up a lot
insect plague - hp's go down but the form is resistant to many damage types
level 4 boost - improves HPs and other stats of every form

thanks ned.

I'd ask you to test something else but i think im getting to be a ...
by probe53
Mon Nov 30, 2009 10:43 pm
Forum: Dragon Age Series
Topic: Shapeshifts (possible spoilers?)
Replies: 7
Views: 2058

Equipment definitely does not transcend the shape shifted forms. And for each form, it seems there are different sets of physical stats. So shapeshifting disregards anything from the humanoid form.

All in all, shapeshifting is regarded as one of the weaker specializations but I rather like it. It ...
by probe53
Mon Nov 30, 2009 5:53 pm
Forum: Dragon Age Series
Topic: Mage helm
Replies: 14
Views: 3388

think I will just wait for an item mod. I like helmets but those caps are great for beginner things but geeze they get old quick and certainly looks bad for higher level gears...

want hoods and crowns/circlets or something...
pope hats and graduation caps will do fine too XD

PS.
loving the default ...
by probe53
Mon Nov 30, 2009 11:42 am
Forum: Dragon Age Series
Topic: Shapeshifts (possible spoilers?)
Replies: 7
Views: 2058

Shapeshifts (possible spoilers?)

I am wondering something about shapeshifts. Does it account with the stats and/or the items you are wearing or the stats and armor/attack values are pretty much static with only the effect of "spellpower" helping them out?
by probe53
Sat Nov 28, 2009 6:17 pm
Forum: Dragon Age Series
Topic: How to play an Arcane Warrior?
Replies: 59
Views: 91407

Interestingly I immediately wanted to do arcane warrior since it reminded me of the "tenser mage" back in D&D. I was also interested in the "blood magic" of blood mages (VBtM anyone?)
But geeze, didnt realize that sucker could be one of the most abusive setup of the mage by default (abusive as in ...
by probe53
Wed Oct 14, 2009 12:34 am
Forum: General RPG Discussion
Topic: gothic 3 friend exploit?
Replies: 0
Views: 625

gothic 3 friend exploit?

i noticed just today i was able to attack lester and frankly he never gets mad if i take all his stuff etc.

course i never killed him.

gorn and others are attackable to...
probably old news but how many of you exploit this for a tad bit more exp?
by probe53
Sun Dec 21, 2008 7:51 pm
Forum: The Witcher Series
Topic: how do these work?
Replies: 7
Views: 2231

how do these work?

magical signs have skills called burning blade, etc. where it said it works with a special attack from silver blades... yet ive never seen any effects from those. Must you already set the person on fire (torch, spell) before the effects work or does your blade have a chance of doing that for you ...
by probe53
Sun Nov 23, 2008 11:02 pm
Forum: Star Wars: KotOR II
Topic: Dark Side or Light Side???
Replies: 59
Views: 12283

the obvious dark-side responses sometimes annoy the crap out of me...
"wah wah wah, i didnt get what i want so lets demand it again like a 3 year old with the kill action word in there somewhere" type reponses is what I refer to. I tend to go dark side by persuasive acts and definately get some DS ...
by probe53
Fri Nov 14, 2008 11:27 pm
Forum: Star Wars: KotOR
Topic: skill bonus from 0
Replies: 2
Views: 754

skill bonus from 0

do you need 1 point invested in a skill for the bonus to count?

im not sure if its like that since the total counts the bonus regardless of if you had a point there or not.

ex.

computers @ 0
+4 from gloves

= counts as 0 since there is no points in that job
or
= counts as 4

i didnt get a chance ...
by probe53
Mon Oct 27, 2008 11:25 pm
Forum: Star Wars: KotOR
Topic: What exactly changes in Difficulty settings?
Replies: 1
Views: 1663

What exactly changes in Difficulty settings?

other than the vague description in the tooltip of "combat damage?" and something along with the searches that only come up with comments like "its too easy even on hard", does anyone know in more detail of what changes in KotOR with other difficulty settings?

Is it just damage x2 and health x2 or ...
by probe53
Thu Oct 02, 2008 7:20 pm
Forum: Vampire: TM - Bloodlines
Topic: Is Eldritch Prodigy worth it?
Replies: 3
Views: 2456

I was thinking about picking that but only for RP reasons.. I saw no reason to pick that since my build/character type would have needed all the exp it could get. But if your playing with only blood magic, then i dont see why not.
IMO the benefit isnt worth the penalties though...
so you get to ...
by probe53
Sun Aug 03, 2008 7:02 pm
Forum: Vampire: TM - Bloodlines
Topic: safe mode?
Replies: 1
Views: 614

safe mode?

what exactly is the difference between the safemode version of the game and the regular startup?
by probe53
Sun Aug 03, 2008 12:12 am
Forum: Vampire: TM - Bloodlines
Topic: unofficial patch type preference
Replies: 1
Views: 592

unofficial patch type preference

which version of the unofficial path do most people do?

the plus or the basic?

since ive not read what all the plus do, ive yet to use it but i did try installing it and noticed a lot more stuff getting installed, some stuff like NPC and text etc.
by probe53
Thu Jul 31, 2008 9:16 pm
Forum: Vampire: TM - Bloodlines
Topic: Unofficial Patch 5.5 is ready...
Replies: 30
Views: 3236

thanks for your work on these patches wesp; sure many have and others will appreciate it.
by probe53
Sat Jul 21, 2007 8:57 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: New Group
Replies: 1
Views: 520

unless you plan to drop one of your members and pick up who you can for their quest, you can not have anymore party members than the 6 members you created.

if you plan to do each character's special quest, you only need to drop one of the member in your group for the NPC you want...

I suggest you ...
by probe53
Mon Jul 16, 2007 12:26 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: range of traps?
Replies: 2
Views: 549

no... im not having trouble setting the traps... but im having trouble with the fact that when i set my traps (because all you see is a jaw-circle) i set them next to each other...

when the enemy (who seems rather far away) comes, it triggers ALL the traps and waste it....

i was wondering whether ...
by probe53
Sun Jul 15, 2007 3:31 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: range of traps?
Replies: 2
Views: 549

range of traps?

I am not sure how far traps can set off at...

i use to think the target has to run over it... but sometimes, an enemy pretty far from the trap gets killed by it...

how do i know where the enemy must go to set off the trap?
and also, all my traps seem to go off on the same person if set before ...