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by Genesis
Thu Mar 22, 2001 11:00 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: Mage/Thief
Replies: 6
Views: 923

Originally posted by Ajax:
Another problem with mutli mages is that many of the durations or damages of spells are level based. Since your XPs ared divided between the two classes, your mage will not be able to pack as much punch.

If your looking for a backstabing thief, try a dual fighter lvl 9 ...
by Genesis
Thu Mar 22, 2001 10:51 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: Mage/Thief
Replies: 6
Views: 923

@Loredweller
I believe we are talking about multiclass not dual class.

There are time stop scrolls but they are generated randomly mostly. I found 2 in my last game although i never used them. One can be found in the room where you save Priestess Demin from those Rakshakas i believe.
by Genesis
Thu Mar 22, 2001 10:43 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: Tip for Dual Wielders
Replies: 13
Views: 1106

Originally posted by KensaiRyu:
The reason kundane gives an extra attack is because of the O speed factor, other weapons with O speed factors will also do this, rember the lower the speed factor the faster you will attack with it.

Really? So the shortsword of quickness gives an extra attack too ...
by Genesis
Thu Mar 22, 2001 10:42 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: Tip for Dual Wielders
Replies: 13
Views: 1106

It should work if you cast Tensers Transformation then use offensive spin.

It won't work if you use offensive spin first cause your spells will be disabled.

It won't work if you cast haste or improved haste first because offensive spin cannot be used in conjunction with haste.
by Genesis
Thu Mar 22, 2001 10:28 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: Tip for Dual Wielders
Replies: 13
Views: 1106

@Bruce
Well if what you say is true...and i hope it is my blade will try it out and man hes just gonna get more powerful...

gimme more power!!
by Genesis
Thu Mar 22, 2001 10:26 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: Advice needed: Sorcerer Spell Selection
Replies: 13
Views: 1445

Just so you know...Project image and Similacrum are not as effective without Wizard Eye because they are considered summoned creature and cannot see the map if you walk out of your party's vision range with them.

In my opinion leave similacrum out...Project image is way more powerful and you can ...
by Genesis
Thu Mar 22, 2001 10:20 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: Tip for Dual Wielders
Replies: 13
Views: 1106

Originally posted by Bruce Lee:
There is another weapon, the kundane, that gives you an extra attack. If you are a blade like haer dalis with profs in short sword and scimitar and three in dual wield you can be deadly. Improved haste and tenser and you now fight as a 23 level fighter with 8 ...
by Genesis
Thu Mar 22, 2001 10:10 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: Mage/Thief
Replies: 6
Views: 923

No you cannot...sorry. However you still are very powerful because you can memorize level 6 spells and backstab very effectively. Let the pure mages worry about level 7-9 spells
by Genesis
Thu Mar 22, 2001 9:59 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: amulet of power
Replies: 4
Views: 872

Umm...the amulet of power can only be used by spell casting classes.

Mages, single or dual
Clerics, single or dual
Druids, single or dual
Monks
Bards

Fighters, Rangers, paladins, thieves cannot use this amulet.
by Genesis
Thu Mar 22, 2001 9:42 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: Tensor's Transformation Scroll
Replies: 3
Views: 700

There is always a tensers scroll in the statue thats part of the cult of the unseeing eye quest in the sewers
by Genesis
Wed Mar 21, 2001 1:34 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: What Quest gives you the largest experience points for accomplishing it?
Replies: 11
Views: 1001

This is the only quest that i know of that give a level to everyone in the party. The Order of the Radiant heart quest to defeat the fallen paladins.

Leaving irenicus dungeon give 34000 exp to each char.

Going to spell hold gives 45000 exp to each char
by Genesis
Wed Mar 21, 2001 1:23 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Why MR makes any character worthwhile
Replies: 62
Views: 3321

Originally posted by fable:
Location and surrounding events, Genesis, since to trigger further events (including dreams).

Once, for instance, I decided to try those master thievery potions on the third day in the Thieves' Guild, just to test a theory. I repeatedly stole, sold and restole an ...
by Genesis
Wed Mar 21, 2001 1:17 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Advice needed: Sorcerer Spell Selection
Replies: 13
Views: 1445

Well maybe if i told you the spells i used a lot in my experience as a sorcerer...that might help.

1. Skeletal Warrior (this is a sorcerers best friend, they are almost guaranteed to kill any mage and are almost impossible to be turned against you)

2. Invisibility (the level 2 one, bcos you can ...
by Genesis
Wed Mar 21, 2001 12:40 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Why MR makes any character worthwhile
Replies: 62
Views: 3321

80???
167???

What are you guys doing?...hanging out with the locals getting drunk i bet Image
by Genesis
Wed Mar 21, 2001 12:28 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: 110% resistance to physical damage!
Replies: 16
Views: 1342

Int drain from mindflayers cuts through any kind magic resistance as it works as long as they roll enough to hit you. Even drizzt would fall if they manage to hit him.

the cloak sometimes allows certain spells to get through...might be a bug or not...i'm sure i saw that somewhere on this board.
by Genesis
Wed Mar 21, 2001 11:57 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: Why MR makes any character worthwhile
Replies: 62
Views: 3321

It is possible that you get this dream depending on how many days you play. Most people, myself included, finish the game in less than 40 - 50 game days even solo...it may be something that gets triggered at the tethir forest only if you've played past a certain number of game days?
by Genesis
Wed Mar 21, 2001 11:45 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: 110% resistance to physical damage!
Replies: 16
Views: 1342

@Nam

you are probably right...however there is only one damage dealing spell with no saving throw...horrid wilting...and i guess wearing the cloak of mirroring it never hit me either...or something, cause i never took any spell damage by level 21.
by Genesis
Wed Mar 21, 2001 11:36 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: 110% resistance to physical damage!
Replies: 16
Views: 1342

@loredweller

Umm no...with 100% magical resistance...what spell hit you?

When i played my solo monk he was at almost 80% magic resistance by the end and he almost never got hit with any spell...they all just bounced off..so I'd bet with 100% you would be unable to take magic damage.

my barbarian ...
by Genesis
Wed Mar 21, 2001 11:27 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: Advice needed: Sorcerer Spell Selection
Replies: 13
Views: 1445

If you like i can send you my solo sorcerer final save before i beat the crap outta irenicus...I think my spellbook was more than adequate for all fights...so long as you know the enemy...let me know.
by Genesis
Wed Mar 21, 2001 11:21 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: 110% resistance to physical damage!
Replies: 16
Views: 1342

You are correct a barbarian changed into the rat will have more than 100% resistance to physical damage. This is because you already have 10 or 15% resistance, changing to a rat adds another 90% or so. This is very handy for a solo barbarian or for me a duet with jahaira. because I can be the tank ...