Originally posted by oki101 And wasn`t there another nurse here. Can`t remember who it was
T'lainya.
“Caw, Caw!” The call of the wild calls you. Are you listening? Do you dare challenge their power? Do you dare invade? Nature will always triumph in the end.
[color=sky blue]I know that I die gracefully in vain. I know inside detiorates in pain.[/color]-Razed in Black
Nature’s first green is gold,
Her hardest hue to hold.
Her early leaf’s a flower;
But only so an hour.
Then leaf subsides to leaf.
So Eden sank to grief,
So dawn goes down to day.
Nothing gold can stay.
Originally posted by Kayless The new issue is up now.
HA! 5 people taken down and schooled by 2 level 1 spells.
And I wreckon you didnt read this whole thread did you, Kayless?
“Caw, Caw!” The call of the wild calls you. Are you listening? Do you dare challenge their power? Do you dare invade? Nature will always triumph in the end.
[color=sky blue]I know that I die gracefully in vain. I know inside detiorates in pain.[/color]-Razed in Black
Originally posted by Tybaltus HA! 5 people taken down and schooled by 2 level 1 spells.
Well if you're low level enough Color Spray will do that do you.
Color Spray
Illusion (Pattern) [Mind-Affecting]
Level: Sor/Wiz 1
Components: V, S, M
Casting Time: 1 action
Range: Close (25 ft. + 5 ft./2 levels)
Area: Cone
Duration: Instantaneous (see text)
Saving Throw: Will negates
Spell Resistance: Yes
A vivid cone of intertwined, clashing colors springs forth from the character's hand, stunning creatures, blinding them, or even knocking them unconscious. The closest 1d6 creatures in the cone are affected. The spell affects each subject according to its HD:
Up to 2: Unconscious for 2d4 rounds, then blinded for 1d4 rounds, and then stunned for 1 round. (Only living creatures are knocked unconscious.)
3 or 4: Blinded for 1d4 rounds, then stunned for 1 round.
5 or more: Stunned for 1 round.
In addition to the obvious effects, a blinded creature suffers a 50% miss chance in combat (all opponents have full concealment), loses any Dexterity bonus to AC, grants a +2 bonus to attackers’ attack rolls (they are effectively invisible), moves at half speed, and suffers a –4 penalty on Search checks and most Strength- and Dexterity-based skills.
A stunned creature can’t act and loses any Dexterity bonus to AC. Attackers gain +2 bonuses to attack it.
Sightless creatures are not affected by color spray.
Originally posted by Tybaltus And I wreckon you didnt read this whole thread did you, Kayless?
I skimmed through it. Lots of spam.
"Argh!! Whats they doing to our thread?! Stupid fat hobbits! You ruins it!"
Nature’s first green is gold,
Her hardest hue to hold.
Her early leaf’s a flower;
But only so an hour.
Then leaf subsides to leaf.
So Eden sank to grief,
So dawn goes down to day.
Nothing gold can stay.
Originally posted by Kayless Well if you're low level enough Color Spray will do that do you.
Color Spray
Illusion (Pattern) [Mind-Affecting]
Level: Sor/Wiz 1
Components: V, S, M
Casting Time: 1 action
Range: Close (25 ft. + 5 ft./2 levels)
Area: Cone
Duration: Instantaneous (see text)
Saving Throw: Will negates
Spell Resistance: Yes
A vivid cone of intertwined, clashing colors springs forth from the character's hand, stunning creatures, blinding them, or even knocking them unconscious. The closest 1d6 creatures in the cone are affected. The spell affects each subject according to its HD:
Up to 2: Unconscious for 2d4 rounds, then blinded for 1d4 rounds, and then stunned for 1 round. (Only living creatures are knocked unconscious.)
3 or 4: Blinded for 1d4 rounds, then stunned for 1 round.
5 or more: Stunned for 1 round.
In addition to the obvious effects, a blinded creature suffers a 50% miss chance in combat (all opponents have full concealment), loses any Dexterity bonus to AC, grants a +2 bonus to attackers’ attack rolls (they are effectively invisible), moves at half speed, and suffers a –4 penalty on Search checks and most Strength- and Dexterity-based skills.
A stunned creature can’t act and loses any Dexterity bonus to AC. Attackers gain +2 bonuses to attack it.
Sightless creatures are not affected by color spray.
Gee...uh....thanks. If anyone asks me about color spray, Ill know what to say
*years later on game show*
Gameshow host: What does the D&D spell, "color spray" do to level 2 enemies.
Tybaltus: Curses! I should have listened to Kayless.
Originally posted by Kayless I skimmed through it. Lots of spam.
"Argh!! Whats they doing to our thread?! Stupid fat hobbits! You ruins it!
Po-ta-toes.
Ah. Saw it a second time yesterday. Its the first movie Ive actually gone back and matched multiple times in a theatre.
“Caw, Caw!” The call of the wild calls you. Are you listening? Do you dare challenge their power? Do you dare invade? Nature will always triumph in the end.
[color=sky blue]I know that I die gracefully in vain. I know inside detiorates in pain.[/color]-Razed in Black
um, wait a sec, who are we supposed to be supporting again?
Here where the flattering and mendacious swarm
Of lying epitaths their secrets keep,
At last incapable of further harm
The lewd forefathers of the village sleep.
Originally posted by Tybaltus Gee...uh....thanks. If anyone asks me about color spray, Ill know what to say
*years later on game show*
Gameshow host: What does the D&D spell, "color spray" do to level 2 enemies.
Tybaltus: Curses! I should have listened to Kayless.
Now you know (And knowing is half the battle).
Originally posted by Tybaltus Po-ta-toes.
Ah. Saw it a second time yesterday. Its the first movie Ive actually gone back and matched multiple times in a theatre.
The first movie I saw multiple times in the theatre was The Lion King. But I like TTT better.
Originally posted by Robnark yay! go shadow pack!
um, wait a sec, who are we supposed to be supporting again?
Hmmm, I seem to have forgotten myself. What's the name of the comic again? Shadow Pack Inc. or something, right?
Nature’s first green is gold,
Her hardest hue to hold.
Her early leaf’s a flower;
But only so an hour.
Then leaf subsides to leaf.
So Eden sank to grief,
So dawn goes down to day.
Nothing gold can stay.
W00, you just keep surprises coming out ya sleeve, K-man! Hilarous!
Almost 4k, huh?
Ow, poor fish. No tatties for the german Schmeegohl.
Icewind Gate IIImproved engine, third edition rules and the full BG2 storyline.
If you ever fall off the Sears Tower, just go real limp, because maybe you'll look like a dummy and people will try to catch you because, hey, free dummy.
Love is a perky elf dancing a merry little jig and then suddenly he turns on you with a miniature machine gun.
--Matt Groening