To help ring in Ultima Online's 20th year of existence, the team at Rock, Paper, Shotgun is highlighting a restrospective the...
Tomorrow will mark twenty years since ORIGIN's Ultima Online was officially released and ushered in the age of the (graphical...
While the news that EA has transferred control of Ultima Online and Dark Age of Camelot to unaffiliated developer Broadsword ...
Massively is offering a look at Ultima Online in its current form, and muses on the reasons of the game's longevity (the 15 A...
Ultima Online lead designer and A Theory of Fun for Game Design author Raphael "Raph" Koster has taken some time to reminisce...
For the second installment of their "Ask & Answer" community Q&A for Ultima Online, the folks at BioWare Mythic talk about th...
BioWare Mythic has published the first of a series of community Q&As on Ultima Online, designed to answer to some of the ques...
I suppose our Ultima Online-playing (or reminiscing, in some cases) readers might be interested in the fact that the folks at...
Has it really been fifteen years since I was rocking 100 Magery and stocking my keep with ill-gotten loot? Apparently so, as...
While it's maybe a little misleading to call this article a retrospective, as the author took time to dive back in the presen...
A post to the official Ultima Online website not only brings the game's staggering 14-year anniversary to our attention, but ...
Gamasutra had the chance to sit down with Ultima Online producer Calvin Crowner and the game's original senior producer Rich ...
EA sent over an email this afternoon announcing that ORIGIN's (sorry, BioWare Mythic) Ultima Online received the first-ever o...