Ultima Online Five on Friday Q&A
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"I read about raising skill/stat caps in SA in the House of Commons chat last week. Any more info on that?"
That post sparked a lot of really fascinating discussion, both in the office and the community. The conclusion we came to was that doing such a thing properly would require more time and manpower than we currently have planned for on Stygian Abyss. We didn't entirely rule it out, but it's definitely something that we'd have to take great pains over in order to make it a positive change - and we'd probably have to do at least one pass on the existing system first to clear up some issues left from previous expansion packs. So, in short, the negotiations fell through and the skill and/or stat caps are not currently planned to change with Stygian Abyss.