Ultima Underworld, the progenitor of the rather clumsily named immersive sim genre, remains a highly influential title even t...
With GOG now turning their attention back to the actual good old games, we get this article on the store's website that serve...
Earlier this year, a number of classic titles, namely Ultima Underworld I & II, Syndicate, and Syndicate Wars, were delis...
Fun dungeons, or fun-geons as PC Gamer's editors call them, have been a cornerstone of RPGs pretty much since the day they br...
The CRPG Addict is a long-running blog built around the daunting task of playing every single CRPG in a chronological order. ...
Ultima Underworld: The Stygian Abyss, Blue Sky Productions’ innovative first-person RPG, launched way back in 1992. And if ...
The editors over at PC Gamer have assembled a fresh list of what they consider to be the best RPGs currently available on PC....
Following some Oblivion-related frustration, Felipe Pepe of The CRPG Book fame wrote a lengthy article where he tries to figu...
If you visit The Digital Antiquarian blog you will find a new post that takes us back to the early 1990s when Richard Garriot...
The editors over at PC Gamer have recently put together an updated list of what they consider to be the best RPGs of all time...
A couple weeks back, The Digital Antiquarian talked about the development of Blue Sky Productions' free-roaming dungeon crawl...
Having recently covered a number of real-time grid-based dungeon crawlers, The Digital Antiquarian moves on to the next itera...
Several years before ORIGIN Studios' shuttering in 2004, the team had spent a good deal of time putting together a design doc...
Origin Systems, the influential video game developer behind the Ultima and Wing Commander series that employed such giants of...
Magic, in one way or another, is a staple of most RPGs and as a result it can be all too easy to forget that magic is not jus...
Head on over to GameIndustry.biz and you'll find this guest article by Chris Payne, the managing director at Quantum Soup Stu...
This PC Gamer article talks about the underwhelming sales of the recently released immersive sim games and the possible reaso...
Warren Spector, the man behind the original Deus Ex, has recently made an appearance on IGN Unfiltered, a monthly interview s...
An editorial on Glixel tries to answer why System Shock, a game from 1994 that didn't even sell too well still matters to thi...
Richard Cobbett, a well-known pundit when it comes to RPGs, has put together a comprehensive guide to PC RPGs, starting from ...
The only thing harder than defining what an RPG is, is creating a 'Best of' list without angering anyone in the process. To p...
The latest of Richard Cobbett's RPG Scrollbars columns succinctly summarizes Felpie Pepe's CRPG Book project, while giving a ...
The latest of Richard Cobbett's RPG Scrollbars columns takes a detailed look at World Quests. What's a World Quest, you ask? ...
Dwarf Fortress is undoubtedly one of the most complex games out there. It's well known as this intricate colony management ga...
PC Gamer caught up with industry veterans Warren Spector, Harvey Smith, Ricardo Bare, Tom Francis, and Steve Gaynor - the des...
Famed ORIGIN Systems illustrator Denis Loubet has been quizzed by the team over at Big Box PC Game Collectors in a new 64-min...
People love "best of" lists. Knowing this, PC Gamer has provided a timely update to their best RPGs of all time list. The cri...
It's difficult for me to wrap my mind around a "top" list that spans an arcade game, roguelikes, JRPGs, and CRPGs, but I supp...
Starting in 1962 and running the gamut all the way to present day, the editors at PC Gamer have cranked out a list of what th...
In the second half of his interview with Matt Barton, OtherSide Entertainment's Paul Neurath discussed some of the milestones...
Polygon has treated us to a thorough history of Looking Glass Studios, taking us through the legendary video game designers w...
The Roberts Space Industries website is featuring a video retrospective of Ultima Underworld: The Stygian Abyss and Ultima Un...
Inspired by the Shroud of the Avatar preview they also posted this holiday weekend, another of PC Gamer's editors has publish...
While Paul Neurath is probably busy working on Underworld Ascension with OtherSide Entertainment, he still found the time to ...
In the last couple of years we've seen quite a few old franchises being resurrected in one way or another, and quite a few ce...
Gamasutra has a link to Warren Spector's "Choices with Consequences" panel from Practice 2013, which deals with emergent play...
Ultima Underworld: The Styigian Abyss received the retrospective treatment from the folks at Faulty Pixel, who are keen to no...
The folks at RPG Codex have put together a retrospective interview with Warren Spector, who's most often remembered for his s...
The fine folks over at Night Dive Studios slapped up an interview with design veteran Paul Neurath, whose most important role...
Another 25+ minutes' worth of discussion concerning the early days of video game development (Apple vs. IBM PC) and the vener...
Matt Barton has expanded upon the first installment of his video interview with Richard "Lord British" Garriott by taking the...
This portion of a new ORIGIN Systems history feature on The Digital Antiquarian only makes it up to 1983 before breaking away...
Jay Barnson, who you might know as "Rampant Coyote", developer behind Frayed Knights: The Skull of S'makh-Daon and the upcomi...
After a brief intro where they cover both the free-to-play Ultima Forever and Richard Garriott's "meaningful multiplayer" spi...
PC Gamer have published a retrospective article on Ultima Underworld: The Stygian Abyss, a game I certainly have fond memorie...
After assembling a pile of questions in their forums, Stratics hosted a "live" Q&A with Richard Garriott that covers a range ...
Fans of Spoony's curse-laden game reviewing will no doubt be pleased to hear that the Internet personality has completed his ...
We already knew that a design document existed for a third (and unfortunately cancelled) Ultima Underworld title, but now the...
To celebrate the game's 20-year anniversary (has it really been that long already?), the guys over at Ultima Codex managed to...
There are still some pretty solid rumors that a team at EA/BioWare/Mythic are hard at work on a new Ultima title, so if you'd...
It's time for another interview with our favorite veteran game designer, Richard Garriott, though this three-pager on Venture...
At least that's the thesis of Joystiq's Rowan Kaiser, who tried to list the ways the franchise spawned by Richard Garriott in...
Jay 'Rampant Coyote' Barnson has written another one of his posts dedicated to role-playing game design and this time analyze...
Remember when Hardcore Gaming 101 put together the first half of a 15-page history on ORIGIN's classic Ultima series? Well, ...
Eurogamer's chat with Richard Garriott has already revealed us plenty of interesting info, like the recently denied claim of ...
Just as they did with their historical Might and Magic piece, the editors over at Hardcore Gaming 101 have put together the f...
Business Insider has an interview with the father of the Ultima franchise, Richard Garriott, dealing with his career, from Ri...
Alright, I realize this is pretty far out into left field, but I couldn't resist. Ultima Aiera has caught wind that Ultima c...
According to a report from Ultima Aiera Jeff Skalski from BioWare Mythic has been nominated producer for the Ultima franchise...
The G4 University video series continues with Ultima creator Richard Garriott offering nearly four minutes of tough advice to...
Aside from offering a very interesting retro interview with Richard Garriott we've already reported on, Ultima Aiera recently...
Talking to Industry Gamers, Richard "Lord British" Garriott revealed that he would like to collaborate with EA on a new Ultim...
According to a brief, article-style interview with Portalarium's Richard Garriott on GamersGlobal, the veteran designer inten...
Gamasutra is offering up a summary of the keynote speech given by veteran game developer Richard Garriott earlier today at GD...
Not satisfied with just one chat the folks at Gamasutra took the change to talk again with Richard Garriott, the themes being...
GDC Europe sent out a press release this morning announcing that Ultima creator Richard Garriott is set to deliver a keynote ...
Gamasutra recently chatted up Richard Garriott, quizzing the Ultima creator about what his team at Portalarium is working on,...
Rampant Games' Jay Barnson took their re-release on Good Old Games as an opportunity to write a retrospective blog post about...
While the fact that EA accidentally revealed it earlier took away the surprise, the Ultima Forever website is now live. The w...
The announcement of The Witcher 2: Assassins of Kings' port to the Xbox 360 wasn't the only big reveal CD Projekt had for the...
The Spoony Experiment continues its humorous retrospective review series of Ultima with the two first-person spin-offs of the...
The fifth and final part of Rock Paper Shotgun's most important/best/the ones we like best games is penned by former RPS regu...
The second portion of Bitmob's "Forgotten Ruins: The Roots of Computer Role-Playing Games" series is now available, and this ...
According to his latest Twitter entry, Ultima creator and Portalarium founder Richard Garriott has proclaimed that his compan...
To conclude a week of PC-specific coverage, Kotaku has (rightfully) chosen ORIGIN Systems as "the greatest PC developer of al...
Ultima creator Richard Garriott and Doom creator John Carmack were on hand at this weekend's QuakeCon to talk about space tra...
In his latest article on Tales of the Rampant Coyote, indie developer Jay Barnson discusses how dungeon design has evolved ov...
Tales of the Rampant Coyote's Jay Barnson continues to summarize the design lessons that he took away from several classic CR...
Gamasutra has slapped up a five-page interview with Richard Garriott about his new Portalarium venture, improving interactive...
Even though there's no real mention of Ultima or anything truly RPG-related, I thought some of you might be interested in a ...
After chatting with EA Mythic's Paul Barnett about their fond memories of the Ultima series, Rock, Paper, Shotgun's Kieron Gi...
Total PC has published the first in what will most likely be several installments to a "complete history of Ultima", with qui...
In G4's latest MMO Report video, host Casey Schreiner covers an annual conference set up by members of a large MMO guild call...