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Map Summary
Overview
1 - Sack
On the ground here you'll discover a Sack. Inside you'll find a
Mortar and Pestle, a Note, and recipes for
Healing Potions and
Energy Potions. "This is just the beginning."
2 - Pellets
If you destroy the underbrush here then you'll discover 10
Pellets.
3 - Branch
You'll find a
Branch on the ground here.
4 - Sandmole Hide Vest
You'll find a
Sandmole Hide Vest here.
5 - Frostbite Necklace
You'll find a
Frostbite Necklace here.
6 - Sack
Inside this sack you'll find a
Baked Maggot, a
Healing Potion, and a Scroll of Poison Bolt.
7 - Locked Gate
To unlock this gate you'll need a Round Key, which you can pick up in
Twigroot Tunnels (via Exit B).
8 - Shrine of Fire
This is the Shrine of Fire. If you click on each of the stone heads inside (S1-3), then you'll learn that you'll need to visit all four elemental shrines, and that if "you do what the stone philosophers demand" then you "may be granted a way out." For this shrine you'll need to place four
Power Gems on the table in the center of the shrine. This will give you an
Essence of Fire.
9 - Underbrush
You'll need to destroy the underbrush at these two places so you can continue exploring the map.
10 - Pellets
If you destroy the underbrush here then you'll discover 10
Pellets.
11 - Locked Chest
You'll need a set of
Lock Picks (#14) to open this chest. Inside you'll find
Embalmer's Shoes and a
Lightning Rod.
12 - Power Gem
You'll find a
Power Gem -- plus a
Leather Cuisse -- behind the closed gate here. To open the gate, you'll need to pull the lever to the east (#13).
13 - Lever
Pulling the lever here will open the gate to the west (#12).
14 - Lock Picks
You'll find
Lock Picks on the ground here.
15 - Treasure Chest
You'll receive a clue for this treasure chest in
Twigroot Tunnels. It will tell you to dig "between the two lanterns in eastern Twigroot Forest." Inside the chest you'll find a
Tome of Leadership.
16 - Sign
If you click on the sign here then you'll see: "AR E. UHU KO. AR E. UHU E." This code won't make any sense until you've visited the
Lexiconary beneath the
Ruins of Desarune. At that point you'll be able to translate the sign to mean "Strafe Left 1. Forward 3. Strafe Left 1. Forward 1." This will lead you to a nearby treasure chest (#17).
17 - Treasure Chest
Inside this treasure chest you'll find a
Gold Key, a
Shield Potion, and a
Steel Armband.
18 - Loot
On the ground here you'll find a
Baton, a
Xafi Robe, and a
Xafi Shemagh.
19 - Locked Chest
Inside this chest you'll find a
Buckler and 10
Pellets.
20 - Gate
To open this gate, you'll need to pull the lever on its southern side.
21 - Circle of Stones
If you blow the
Horn of Summoning while standing in this circle, then the exit gate will close, locking you into this part of the map, and four Summon Stones will rise up and attack you. Your best bet is probably to race back to the exit. You won't be able to leave, but you'll be able to put yourself into a position where the stones can only attack you from one direction. This battle will probably be tough if you trigger it around level 4-5, so make sure you have some
Healing Potions available. If you can defeat the Summon Stones, then the exit gate will open again, and you'll gain access to a reward (#22).
22 - Tome of Knowledge
You'll find a
Tome of Knowledge on the pedestal here, but you'll only be able to take it if you can defeat the Summon Stones (#21).
23 - Xafi Khakis
You'll find
Xafi Khakis here.
24 - Loot and Button
On the ground here you'll find a bunch of loot: a
Xafi Robe, a
Xafi Shemagh, and a Wooden Box containing 5
Cannon Balls, 20
Pellets, a
Sabre, and a
Smoked Sea Bass. You'll also find a button here. Pressing the button will open the two secret doors to the south.
S1 - Stone Head
"This is the elemental shrine of fire. Fire is the rune of strength, magma and heat. Northwest is whence the force of fire are strongest."
S2 - Stone Head
"Hear ye, hear ye, oh traveler of the dark. Be aware of the elemental shrines. Once houses of light, now refurbished by the masters of the isle, the shrines hold the keys to thy survival. Visit all of them and do what the stone philosophers demand and thee may be granted a way out, if that is what thee most desires."
S3 - Stone head
"Bring forth four power gems to fuse them into the essence of the element. Not all of the gems lie under skies; some of them are buried deep underground."
S4 - Stone Head
"This is another way out."
This is a clue for the secret doors to the north, which will eventually give you an extra exit from the
Crystal Mine Entrance (Exit E).
Exits
- Path to
Shipwreck Beach.
- Stairs down to
Twigroot Tunnels.
- Path to
Forgotten River.
- Path to
Forgotten River.
- Exit from the
Crystal Mine Entrance.