| Damages target's nervous or synthetic system to prevent healing. Restores health and gives a temporary health bonus when the power is used against organics. Reave also does double damage to armor and barriers. |
1 Squad Point
Reave Rank 1: Biotically attacks the target's nervous or synthetic system and disables any health regeneration. When used against organics, this field regenerates the biotic's health and provides a temporary health bonus. Reave also does double damage to armor and barriers.
Recharge Time: 12.00 Seconds
Damage: 40.00 Points Per Second For 3.00 Seconds
2 Squad Points
Reave Rank 2: Biotically attacks the target's nervous or synthetic system and disables any health regeneration. When used against organics, this field regenerates the biotic's health and provides a temporary health bonus. Reave also does double damage to armor and barriers.
Recharge Time: 12.00 Seconds
Damage: 40.00 Points Per Second For 3.50 Seconds
3 Squad Points
Reave Rank 3: Biotically attacks the target's nervous or synthetic system and disables any health regeneration. When used against organics, this field regenerates the biotic's health and provides a temporary health bonus. Reave also does double damage to armor and barriers.
Recharge Time: 12.00 Seconds
Damage: 40.00 Points Per Second For 4.00 Seconds
4 Squad Points
Evolve Reave (Heavy Reave): The biotic focuses on snuffing out a single target's life, increasing the Reave's strength, duration, and damage.
Recharge Time: 12.00 Seconds
Damage: 40.00 Points Per Second For 5.50 Seconds
- OR -
Evolve Reave (Area Reave): The biotic becomes a vortex of life, increasing the Reave's radius to affect multiple targets.
Recharge Time: 12.00 Seconds
Damage: 40.00 Points Per Second For 4.00 Seconds
Impact Radius: 3.00 Meters