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Reave
ReaveDamages target's nervous or synthetic system to prevent healing. Restores health and gives a temporary health bonus when the power is used against organics. Reave also does double damage to armor and barriers.

1 Squad Point

Reave Rank 1: Biotically attacks the target's nervous or synthetic system and disables any health regeneration. When used against organics, this field regenerates the biotic's health and provides a temporary health bonus. Reave also does double damage to armor and barriers.

Recharge Time: 12.00 Seconds
Damage: 40.00 Points Per Second For 3.00 Seconds


2 Squad Points

Reave Rank 2: Biotically attacks the target's nervous or synthetic system and disables any health regeneration. When used against organics, this field regenerates the biotic's health and provides a temporary health bonus. Reave also does double damage to armor and barriers.

Recharge Time: 12.00 Seconds
Damage: 40.00 Points Per Second For 3.50 Seconds


3 Squad Points

Reave Rank 3: Biotically attacks the target's nervous or synthetic system and disables any health regeneration. When used against organics, this field regenerates the biotic's health and provides a temporary health bonus. Reave also does double damage to armor and barriers.

Recharge Time: 12.00 Seconds
Damage: 40.00 Points Per Second For 4.00 Seconds


4 Squad Points

Evolve Reave (Heavy Reave): The biotic focuses on snuffing out a single target's life, increasing the Reave's strength, duration, and damage.

Recharge Time: 12.00 Seconds
Damage: 40.00 Points Per Second For 5.50 Seconds

- OR -

Evolve Reave (Area Reave): The biotic becomes a vortex of life, increasing the Reave's radius to affect multiple targets.

Recharge Time: 12.00 Seconds
Damage: 40.00 Points Per Second For 4.00 Seconds
Impact Radius: 3.00 Meters