Dungeons v1.2.1 Patch Released
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Category: News ArchiveHits: 3336
Kalypso Media and Realmforge Studios are please to announce another substantial Content and Bugfix Update for Dungeons, patching your game to version 1.2.1 via Kalypso Launcher.
To obtain this update, an online account and working internet connection is required. Please use your game's product key to register a free online account from within the Kalypso Launcher application.
All currently available and future Content Updates and free game expansions will be available for download via Kalypso Launcher exclusively.
March 2, 2011 - Changelog for version 1.2.1
New features:
'¢ Added new game mode "amusement" (the goal is to have heroes with full soul energy escape from your dungeon) and three maps: Fluffytown, Playground and Caverns
'¢ Monsters now walk around a little and threaten nearby goblin workers
'¢ Heroes now walk differently, depending on their mood
'¢ Teleport to dungeon heart: not available in own throne room anymore, portal now has a description and minimap icon
'¢ Attribute panel now displays defence/attack chance in percent against a typical hero of the current level
'¢ Ranged damage dealer (novice, mage, necromancer etc.) will fall back if a tank is attacked by their target
'¢ Pause mode allows for non-time dependend actions (building, hotkey configuration)
'¢ Heroes leaving the Dungeon now have a different icon on the minimap
'¢ Fireflies can now be toggled on and off in options
'¢ Post game will now continue to show the game in the background instead of a black screen.
'¢ Display notification when (auto)save starts.
Fixes:
'¢ Reflection is now caculated *before* resistance.
'¢ Don't kill dead heroes again when they are trapped.
'¢ Stop looped cast effect when hero dies while casting townportal.
'¢ Snowdrop: priests don't heal Volbar anymore.
'¢ Fixed gui layout for uber-widescreen monitor settings.
'¢ Fixed "Find all lootbags" quest bug.
'¢ Fixed achievement "Immortal".
'¢ Fixed rare game crashes.
Modding:
'¢ Fixed bug where text localization of mods did not get read properly.
'¢ Mods are now loaded alphabetically.
'¢ Add easier modding capabilities for all brains.
'¢ Loading of all XML and CSV resources supports overriding resource locations and stream from within mod zip files.