Torment: Tides of Numenera First Hour of Gameplay
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inXile CEO Brian Fargo and lead area designer George Ziets were the guests of honor of today's episode of IGN Plays Live. The reason why is simple: they were there to showcase the first hour of gameplay of Torment: Tides of Numenera, ahead of the game's Early Access release next week (backers will be able to start playing sometime this week). The video showcases the game's character creation sequence, a Mere sequence, and a quick look at the very first two locations in the game.
Fargo provides a great deal of commentary on inXile's game development philosophy and the studio's aims for Torment, while Ziets occasionally delves into the game's lore and writing. Text-heavy as Torment seems to be, it doesn't make for the most exciting demo, but I don't expect that to be a problem for this website's particular audience: