Prey Update v1.04 Released
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According to an official post on Reddit, the PlayStation 4 version of Arkane Studios' Prey has received a new update. It focuses on improving the PS4 Pro experience, among other, more general fixes. Those other fixes are coming to Xbox One and PC soon, with Steam already receiving a Beta version of the 1.04 update.
Here are the PS4 patch notes:
- PS4 Pro Support added for:
- Enable Screen-Space Reflections
- Higher quality shadows
- Improved texture appearance
- More texture memory (stable streaming)
- Anisotropy 16x (from 4x)
- Improved visual fidelity
- Less LOD usage
- Dynamic lights show up further
- Particles are allowed to draw more pixels per effect
- Particle refraction enabled
- Additional fixes for PS4 input drift
- Glooing Cook between objectives no longer breaks mission
- ‘Nightmare is Hunting You’ no longer plays after completing ‘Copy Protection’ without Typhon Neuromods installed
- Disgruntled Employee mission now properly completes if player finds Grant Lockwood prior to getting mission.
- Sarah Elazar will now give the code for Cargo Bay B if player has hostility from Phantoms
- Aaron Ingram will no longer flee and cower when released in Psychotronics
- Player can no longer lock themselves in the security pharmaceuticals office in Trauma
- Superfruit no longer appears shrunken and flat when fully grown.
- Adjusted timing on several cutscenes.
- Blank objective markers no longer persist above reticle
- Using key actions while controller prompts are shown will no longer cause a freeze.
- Tracking bracelets are now sent to Recycler with “Transfer all Junk”
And the PC ones:
- Glooing Cook between objectives no longer breaks mission
- ‘Nightmare is Hunting You’ no longer plays after completing ‘Copy Protection’ without Typhon Neuromods installed
- Disgruntled Employee mission now properly completes if player finds Grant Lockwood prior to getting mission.
- Sarah Elazar will now give the code for Cargo Bay B if player has hostility from Phantoms
- Aaron Ingram will no longer flee and cower when released in Psychotronics
- Player can no longer lock themselves in the security pharmaceuticals office in Trauma
- Superfruit no longer appears shrunken and flat when fully grown.
- Adjusted timing on several cutscenes.
- Blank objective markers no longer persist above reticle
- Using key actions while controller prompts are shown will no longer cause a freeze.
- Tracking bracelets are now sent to Recycler with “Transfer all Junk”
- Mouse sensitivity no longer affected by extreme FOV settings
- Several cutscenes adjusted to play properly with modified FOV settings
- WASD no longer incorrectly functions in menus and TranScribe if directional keys are rebound.
- Aim Assist will now work as intended if controller is using mouse input instead of stick input.
- Looting a new weapon without space for its ammo will no longer decrease the amount of ammo
- Dropping all ammo from an equipped weapon no longer causes invalid ammo UI message
- Consume Food hotkey now consumes food based on stack size, not inventory order.