Neverwinter Nights E3 Preview
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Rob Bartel then showed how simple it was to create custom magic weapons as he deposited some magic treasure in the dungeon. He chose a sword, brings up a little window that allows him to give it a huge variety (in the area of forty or so) of different categories of enchantments. He made a blade called Frostbrand, two handed, +3 to hit, +3 cold damage. He also made a quick piece of full plate armor.
The abilities of the magic items are not all that can be customized though. The appearance of items is fully customizable, as the items are modular in nature. The sword could have a variety of blades, hilts, and hand guards. The full plate had about ten different areas, each independently alterable. Because of this, player appearance will vary greatly.
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