World of Warcraft Preview
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The concept behind World of Warcraft will be familiar to you if you know of games such as Ultima Online, EverQuest, Asheron's Call, and Anarchy Online--all of which are often referred to as massively multiplayer online role-playing games. These games allow for thousands of human players to coexist in a single gameworld, exclusively available over the Internet. It's still an exciting concept, even though Ultima Online, the first major game in this genre, was released back in 1997. The concept is made all the more exciting when applied to the Warcraft setting--one of the richest settings ever made for a computer game.