GB Feature: Unannounced Interplay MMORPG Q&A
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GB: The massively multiplayer market basically comes down to World of Warcraft and then everyone else somewhere down the list, which really isn't the case for any other video game genre. How do you feel about stepping into a sector with such an odd market share distribution?
Jason: I don't worry so much about the market share distribution. I know it sounds arrogant, but I am planning on making an awesome MMO. I am trying to put a team together that shares both my enthusiasm and my vision. This question goes back to my feelings of defeatism that you see in the industry.
There are many people who say "Oh, you're making an MMO? And you really think you're going to compete with WoW?" And you would not believe how many times I have heard something along those lines... That is not the attitude I want on my team. I am playing MMOs and I am enjoying them. WarCraft is one of the games I play, but it is not the only one.
I am making a game that I truly believe in and that I am willing to pour my heart and soul into. I am not worried about WarCraft. So many people say "Why Try?", but my response is "Why not?"